epicdiamond21
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Posts posted by epicdiamond21
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5 hours ago, Alwarren said:If you have set the Arma Object Properties checkmark (Red arrow, 1) go to the Material Tab (red arrow 2) and add a material, then find the "Arma Toolbox Material Settings" (yellow, 3). You can set the Face texture and/or RVMat there. Assign the material to all faces that should have this combination of texture/material assigned.
It remains white 😕
and when I try to import a DayZ SA file, this happens.
I know, I'm a very noob modder on ArmA/DayZ, I have modded only on SAMP. -
6 hours ago, Alwarren said:I forgot that, thanks!
Edit:
How can I apply the textures to the model? All the times which I do it as the normal way, when I save the p3d, and I try to open it back is always white (no textures). -
1 hour ago, HorribleGoat said:Is the model set to use Arma Properties?
What LOD type are you using?
Have you set up O2Script path in the addon menu?Are you exporting selected objects or whole scene? -> Does the scene contain non-arma objects?
Hello, how I can set the Arma Properties? (Is a model for Dayz Standalone)
Default.
No, I didn't, but at the same way, the last time it worked with an other object.
Just the object, it's composed from like 36 polygons. -
4 hours ago, Alwarren said:Need more information:
- What version of Blender
- What plugin version
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Is this repeatable? Does the same happen when you save the file, restart blender and then try again?
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2.79b
This one ---->
Sure, all the times which I try to export a model, it doesn't works.
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Hello, nice Addon but I have a problem, when I try to export a model, this happens.
A 0 byte file... And when I try to open it, this happens.
Do you know what I can do in this case?
Arma Toolbox for Blender - Arma 2/3 exporter script
in ARMA 3 - COMMUNITY MADE UTILITIES
Posted
Yes, how can I unbinarize the file?