Hi, I'm stumped.
I want my enemy AI to ignore a waypoint until a trigger is activated. I've looked this up and most of the replies are saying to disable the AI's movement until the trigger is activated. This is not what I want. I want my AI to act normally (eg. engage in combat, follow predefined waypoints, etc.) until this trigger is activated, then have them move to this waypoint. Is this possible?
Thanks for any replies.