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Posts posted by Forky
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New video about increased functionality of Pelicans coming in the next update.Thats a very good solution. I guess the AI wont be able to use that script?
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Both if and when clones are implementedBoner alert.
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I don't see why notEmpire or clone wars version?
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nice work, but there are still a lot of bugs and problems. at least my baby (f35) is absolutely perfect. It would be awesome if the other planes get the same texture and model nievau as that F35.
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the hype is real
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Never with me, It was always A to Raise and LB to lower. And I have that same scheme here on the MCCokay thats weird. I never played the MCC Halo 2 and 3 but on the old classic xbox360 version I had always to use my right analog stick to control the altitude. The way they used it in Halo reach with the Falconw as awesome, but in Halo 3 horrible.
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Depends on the control scheme you use, but the H2A hornet is way faster, in everythingye I mean especially the altitude control. You remember in H3, you need the right analog stick to control altitude and aim at the same time and this is annoying as shit
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Here you guys goThe Hornet from halo
The Halo 2 Anniversary, The Machine Guns fire off all three barrels and then swaps to the next 3. You can't notice for it fires so quickly, but if slow down, you can see
Halo 3, Alternates between gun between shots
Halo 4, Uses what looks like regular Chopper blades in the engine parts, but then its far in the background so as you'll see, isn't super High rezzed
yo dude, you seem to play the mcc, so I ask you. I know the bulky controls of the Hornet from Halo 3 and I dont like it. Does the H2A Hornet have new controls to fly? At least it looks so.
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you people have to do something about these ballistics. The MA5's have different fire rates, M6's slide is in the reload animation broken, same as the MA5-GL. The MA5's, the BR55 and the M73 are weaker than the 7.62 vanilla weapons. The m6 is weaker than vanilla 9mm pistols. I wrote about it on reddit. Hope youll fix it soon. :)
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Operation: TREBUCHET v0.10 Released!Download below
http://www.mediafire.com/download/9f2whiv928idfa6/%40OPTRE.rar
And suddenly,
Pineapples.
WOHOO
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That base storm trooper armor looks so bad. . . The helmets are. . . okay.I kinda like it. It doesnt looks so bulky and unwieldy. Its something new! Actually I dont really know, but this film does take place after the 6th episode right?
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Dunno if asked already, kinda too lazy now to read the whole thread, but maybe a pistol pack? would die for it.
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Its a stupid cannon, i still dont get why they didn't use wing mounted cannons like the M-17 or 24that would cause some problems too I guess. you would need to zeroing your gun every time bevore you shoot. ye I know modern technology n stuff but a gun right blow the cockpit is practically better.
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when can we expect the first WIP pictures? :D
I would appreciate a clone wars era mod afterwards too
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Cool stuff spacenavy
I kinda guessed that this is coming next, after you stopped working with the halo mod. Pretty small dev team, but Im looking forward into it.
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Falcon is WIP I know, but are you people going to add rotaring engines? you know, they move when you turn around or raise thrust n stuff.
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Thats because they're already done.no more changes? Im not very satisfied with the flight model of the pelican. But hey I guess I have to accept it.
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UNSC• Snow units
• Change helmet attachments to be eyeglasses
• Magazine pouches added to the vest
• Balaclavas
• Female heads
• Eye piece
• More Backpacks
• Tac pad ( custom GPS)
• Turtle necks ( to close gap between helmet and vest on odst )
• Black odst dress uniforms
• White marine dress uniform
• Blueish/ grey officer dress uniforms
• Vacuum sealed helmet HUD
• UNSC Navy units (frigate crew members)
Innies
• Replace vests with unsc vests (retexture black with innie logo on it)
• Retexture them to be a bit dirtier
Weapons
• Flares
• Concusion grenades
• Napalm grenades
• C-12 shaped charge
• M168 demolition charge
• SRS 99 Anti-material
• MA37
• Model 99 SASR
• M392 DMR
• M319 GL
• H165 Target Locator
• M6C/SOCOM
• M6C
• HMG-38
• MA2B Assault Rifle
• M90 Shotgun/ Law Enforcement
• M6J Carbine
• MA5K Carbine
• M7057 Defoliant Projector
• MG460 Automatic GL (vehicles and static turrets)
• AIE-486 Heavy Machine Gun (vehicles and static turrets)
Vehicles
• GA-TL1 "Longsword" Bomber/CAS
• AH-144 "Falcon" Transport
• AV-14 "Hornet" CAS
• F99 "Wombat"
• AV-22 “Sparrowhawkâ€
• AC-220 “Vultureâ€
• D96-TCE “Albatrossâ€
• B-65 "Shortsword"
• Falcon (fighter jet)
• M808B "Scorpion"
• M808B2 “Sun Devilâ€
• M808B3 “tarantulaâ€
• M97 "Cougar"
• SP42 "Cobra"
• M312 "Elephant"
• M274 "Mongoose"
• M9 “Wolverineâ€
• Fox Cannon
• HuCiv Genet
• HuCiv Genet (Police)
• HuCiv HC1500
• Überchassis Luxury Sports Car
• TurboGen Independent Wheel Drive Spade
• Traxus S-2 Cargo Transporter
• Charon Class Frigate
• Civilian Transport Vessel
• Civilian Cargo Vessel
• Class 3 Bumblebee
• ONI Prowler
• UNSC Corvette
So whats with the MA5 and the Pelican? theyre not listed. Also, dont let the quality get lower because of those tons of these scores! Looking forwad into it.
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In case no one saw, I am allowing any content I created for the TEI mod to be used in OP:TREB.thats a very cool move spacenavy! I wish you luck on future projects
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glad to see that TE.. uhm OT is still a thing. That was a confusing shitstorm.. And I admit, I was afraid that I would have to go back on my xbox :D
EDIT:
For the future, Id like to help the OT team with some stuff, Im trying to get into modding a bit but its pretty hard. What I can help you with right now, id testing. Im testing mods for my tactical clan since a couple month and Im testing the shit outta armahlolic by myself. So I gonna write a extensive feedback after every update.
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To the community, this sounds like the end, but while people still have the desire to drop feet first into hell and bip bap bam those innies, we'll still have a desire to make it come true.at last, a small light in the fogs and shadows..
okay Im getting a bit too dramatic.
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Well.. I saw it coming. The bitchfight is at its big moment. Now I would like to know what the hell happened, that suddenly the whole team leaves the project!? I dont even know anymore whos mad at who and why and how and what the f**k. I would like to see that all the (ex)developers write down their point of view. Or at least tell us whats going to happen with this project.. But actually, its not even our business. Its just sad that this a project is not going that well.
EDIT:
After reading a while trough this thread, I think the situation is that everyone is mad at spacenavy for some reason and everyone is leaving because they arent able to kick the project's leader, am I right?
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as he became pants.
beautiful one. Thoughd Id share it around here for everyone who's a bit into Halo Machinimas
edit:
But that was your question, you asked if it was modded Halo 3, and I told you that it was from an unmodded Halo 3 map called Sandtrap. It's not a forge piece, it's built into the map and has remain unchanged since the 360 version.damn youre right!.. I never realised the frigate was on there.. lolk I feel dumb right now. Thought it was added in as a modded item with a JTAG xbox or something
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No, that's a map from Halo 3's multiplayer. I believe it's Sandtrap.thats was not the question, The Charon class is not an aviable item on the Halo 3 forge, at least in the xbox360 version. but yes its sandtrap obviously
IDF ( Israeli defense forces ) units,complete
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
I love that new mtar! but I maybe have some improvements to recommend:
-animations for the slide (example:trg vanilla)
-faster loading when selecting in virtual arsenal
-ability to attach side attachments, surpressors and bipods
-some texture improvements for a more realistic look (not necessary, already looking better than most of the weapon mods out there)