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MrCrazyDude115

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Everything posted by MrCrazyDude115

  1. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Thanks, hopefully when it's out of Alpha, I would have fixed most of these issues. That's what I was going for when I started this project, so that people could play it as many times as they want, and the story would ALWAYS be different. Thats really just the Arma 3 AI, not much I can do here. However I have a few things I can try to try and fix it. Will be fixed in the next update :P Thanks :) Hosting a session on Friday, if anyone wants to join add me on Steam. More info on the session is available in the first post.
  2. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    That's just Arma 3 AI, not much I can do here, sadly. Thanks :) Thank you man :) HEHEHEHEHEHE Thanks :) No problem man, if anyone wants to play just add me on Steam. And thanks to the people who have helped me test this, a bunch of bugs have been found and fixed, and I am considering some of the features you guys suggested, thanks :)
  3. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    HOSTING NOW! If you want to play-test it, just add me and message me on Steam, we are waiting and anyone can join (as long as you can roleplay). Have fun :) EDIT: Session is over, however if you would like to play, add me on Steam.
  4. MrCrazyDude115

    Wasteland-ish GUI?

    Already tried, too many scripts and it isn't easy to dig through it and find the right scripts.
  5. MrCrazyDude115

    Wasteland-ish GUI?

    I would really like to see someone release a hunger, thirst, and money script, never seen anyone release something like that before...
  6. MrCrazyDude115

    Arma 3 3d editing

    You can use Zeus and MCC Sandbox together as a 3D editor, search on YouTube and you will find some tutorials.
  7. MrCrazyDude115

    Ewk_cigs

    Hahaha nice :)
  8. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Quick Hotfix V0.2.3 What's New? Features: -Added more furniture to some buildings in Molos. -Added 2 more classes: Engineer and Detective. -Fixed some bugs. Note: Mod version will stay as V0.2.3 since the hotfix is too small.
  9. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Updated to Pre-Alpha V0.2.3! What's New? Features: -Increased player limit to 12 players (12 players, 1 Zeus). -Changed the back-story (More info in the original post). -Changed all starting classes (More info below). -You now spawn on the beach, not in Molos (More info in the backstory). -You can now holster your weapon. -You no longer spawn with a map, only the team leader starts with a map, and everyone else must buy a map from the market. -The mission is now locked at Veteran difficulty. -The mission is now First-Person view only. -You no longer see friendly player markers on the map. -You can now put on ANY uniform, regardless of the side you are on. -The closet has been replaced by some luggage in your house. -Added more civilians to most towns. -Added some new locations. -Added some hidden eastereggs ;) -Added furniture to many buildings. -"Bermuda Triangle" has been renamed to "Bermuda Circle". -A new evil awakens.... Player Classes: (MORE COMING IN THE NEXT HOTFIX, INFO ON EACH CLASS WILL BE AVAILABLE IN-GAME) -Team Leader -Hunter -Ex-Military -Bodyguard -Medic -Phsycic Note: Expect a small Hotfix that will add a few more classes and maybe fix some bugs if any are found in the next few hours.
  10. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Changing the "version numbers" I have done many updates to the mission before I made this post on the forums, however I noticed I was going a bit too fast on the version numbers, since I wanna have V1.00 NOT be in Pre-Alpha, so I have decided to change the version number to the amount of updates that were done since this was first posted on the forums. Current Version: V0.2.2 A large update is coming on Thursday or Friday, stay tuned for more :)
  11. Hello, I'm using Austin_Medic's "Zeus_Export_Function_AUSMD" to add furniture into some of the houses using Zeus, however every time I try to drag an item onto a table when I hold down Left-Alt and drag up, the item just quickly teleports to the ground, especially the items from "Objects (Small)" list. Any ideas? Thanks,
  12. Ah, thank you everybody :), ill give everything a try. Many thanks,
  13. MrCrazyDude115

    ArmA 2/3 money (Buy a gun)

    I can see that this says "Arma 2/3", so will this work in Arma 3 multiplayer? Thanks,
  14. Alright, thanks, but don't I have to go to the editor to do that? Anyway to make it work in the Zeus editor?
  15. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Quick Hotfix V0.2.2 What's New? Features -You can now interact with civilians using AWC_Chief_Wiggum's Advanced Interaction script (Re-Added). -Added furniture to the Molos Restaurant. -Added furniture to the market in Molos. -Temporarily removed the "Engineer" class, since it was causing some errors. -Fixed some bugs.
  16. MrCrazyDude115

    Wiki's creations [ArmA 3]

    Multiplayer, a small mission I played with my friends
  17. MrCrazyDude115

    Wiki's creations [ArmA 3]

    The Altis Airbase template was very useful, thanks
  18. MrCrazyDude115

    [SP/Coop 04] Contention Zone

    This is looking great, keep it up :)
  19. MrCrazyDude115

    [sp] Falling Over - SetCenterOfMass Demo

    Dude.....THIS IS AWESOME! I like how the objects start sinking to the bottom, and how you can hear the rusted metal on the boat squeaking at the beginning, good luck with your future projects :)
  20. MrCrazyDude115

    New modded Arma 3 Life | Heavy roleplay | Unique

    I like the idea, I may be able to help a little but I can't guarantee it, add me on Steam if u need anything. Good Luck with ur project :)
  21. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    I have stopped working on this for a while, but when a group of people asked to play, I wanted to continue the development. Updated to Pre-Alpha V0.2.1! What's New? Features: -Added new locations to explore, including "BlueKing's Beach Cafe" and "Reverend Peter's Chapel", and many more locations. -Decreased starting money, just enough money to buy some essential items for you and your team, want more money? Complete quests or get a job. -Your closet now takes you to the Arsenal, where you can customize your character. (When you buy more clothes, it will be accessible using the closet) -Temporarily removed AWC_Chief_Wiggum's Advanced Interaction script as it was causing frequent crashes. -Added 2 more classes, "Taxi Driver" and "Engineer". -Added some new creatures that will haunt you throughout the game.... -Fixed a ton of bugs. Taxi Driver: Works at the Molos Taxi Service. Starts with a taxi with a random amount of fuel to help the team get around faster. Engineer: Used to work at the Sophia Gas Station, repairing cars and other vehicles. Starts with a Tool Kit and a backpack. And thanks to the people who have helped me test this, a bunch of bugs have been found and fixed, thanks :) NOTE: You will need to download the "Ares" mod to access the new arsenal/closet. Ares Mod: http://www.armaholic.com/page.php?id=27285
  22. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Updated to Pre-Alpha V0.2! What's New? Features: -Men In Black Agents that will do whatever they can to stop you from discovering the truth -You now start with money -Your closet now has some extra clothing for extra customization -You can now interact with civilians using AWC_Chief_Wiggum's Advanced Interaction script -Added 2 more classes, "Ex-Military" and "Corrupt Cop". -Fixed a ton of bugs Ex-Military: Left the AAF after the events of the main Arma 3 campaign. Starts with a fully loaded .45 Caliber pistol and binoculars. Plus an old AAF military uniform in his closet. Corrupt Cop: Joined Altis P.D just as an excuse to be out late at night investigating the paranormal, he doesn't go by the rules of regular police men but it will help him and his group get around Altis quicker. Starts with a fully loaded 9mm pistol and 1 extra mag for it. Plus a full police uniform in his closet. Men In Black: http://cloud-4.steampowered.com/ugc/27347908677566019/61BF638CC1300BDD9F7F6862B257AEE9446A12E9/ (267 kB) And thanks to the people who have helped me test this, a bunch of bugs have been found and fixed, thanks :)
  23. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Added more screenshots! :)
  24. MrCrazyDude115

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Well, you need 1 Zeus, and 1 player to play, however I highly recommend there to be at least 3 players and 1 Zeus. Add me on Steam if you want a group to test this with.
  25. MrCrazyDude115

    [SP/Coop 04] Contention Zone

    NICE! Can't wait to test this :)
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