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Evil-One

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About Evil-One

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    Lance Corporal

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  1. Here is the link: https://www.dropbox.com/sh/h4w7gmhxxz02wm3/AABYnxFM9qkO2JS3gKV619Ura?dl=0 All credit to the original authors though all I did was darken the skin and positioned a cut out skull mask on it in photoshop :)
  2. Just playing around with some texturing using Kiorys Balaclava (via Massi's Weapon pack), ASCZ Heads and Hidden Identity V2. Cant take much credit as most of the hard work was done by the aforementioned Arma heros but Id be happy to share the photoshop files if people want them for their mod packs.
  3. Evil-One

    United States Air Force( 2015)

    Then I maybe having issues with B2 not being able to lock laser and no GPS option. Ill give it a test later this weekend. Anybody else ? (unless its because i'm flying as gunner with no pilot ?)
  4. Evil-One

    United States Air Force( 2015)

    Everything seems to be working great Fuller thanks for the fixes. The AESA on the F35 seems to be detecting the players own J-AGM launches as hostile. Not to be nick picky and more out of curiosity than anything. As I do not have an idea of the capabilities of the real fighters, but the cannon on the F35 seems much weaker than the F22 and F16 (which are awesome BTW). ? Also- what do the AGM86C in the B2 lock onto ?
  5. Evil-One

    United States Air Force( 2015)

    Hi Fuller - Thanks for the hot fix. I noticed on the F16 some strange ordinance positioning: http://imgur.com/HTxwaOc Also the second Hydra pod showed as having no ammunition.(A10 and F16) Does not have option for GPS target on A10 with GBU31 ?
  6. Evil-One

    United States Air Force( 2015)

    Thanks Fuller. In F35 and F16 AGM154 and is only locking GPS targets and not ground targets. In F35 GBU53 is not locking ground targets or GPS.
  7. Evil-One

    United States Air Force( 2015)

    Hi Fuller - Is v.0.5.1 the current version at your mediafire link ?
  8. Evil-One

    United States Air Force( 2015)

    Hi Fuller - Thanks for the update, your hard work is very much appreciated :) F35 - After re-arming at the HEMET ammo. It loses the option for electro optical targeting / GPS even with GBU's loaded. Also the bombs float 8 inches away from the rails. F22 - Cant seem to get it to lock GPS targets with GBU or GPS targets. It seems as GBU 31/32 are appearing on the HUD as "WeaponName" B2 takes so long to re-arm that the cold war ended already :P
  9. Yeah - I think it has "AIR CAV" in yellow through the middle. ---------- Post added at 05:56 ---------- Previous post was at 05:23 ---------- There we go fixed it :) http://i.imgur.com/GnopGp2.jpg (708 kB) http://i.imgur.com/GWfpI1O.jpg (663 kB)
  10. http://i.imgur.com/XGiNMY1.jpg (542 kB) I played around with this one.
  11. Hi James 2464 - This new version seems to have the unleveled terrain at the FOB and all the bushes back ?
  12. Evil-One

    United States Air Force( 2015)

    Does the AC130 Spectre and Spooky act differently under auto pilot ? It appears the Spooky operates as the previous version and the Spectre under the new system ?
  13. Evil-One

    United States Air Force( 2015)

    So I gave this a re-test with no mods running other than CBA: 1: Same glitch happened but seemingly at higher altitude - Sound pops and then disappears screen flashes white and aircraft flickers in and out. 2: B2 I can designate the GP/INS position in the map and it appears on the radar as a redbox but I cannot lock with anything but Nuclear. (maybe a co-pilot required or a manual fire issue?) Also - With the AC130 left clicking on the map brings up a destination icon but I cannot seem to move the target area icon ? Does the destination icon serve a function ?
  14. Evil-One

    United States Air Force( 2015)

    A couple of small things I noticed: 1: Once the B2 gets to about 2800 - 3000 m The sound pops and then goes quiet, screen flashes white and the plane disappears and reappears on exterior view. 2: Bunker buster set up on B1 and B2 does not appear to be able to lock the GPS/INS (target does appear on radar.) 3: Maybe personal preference but I find the F22 obnoxiously loud compared to the other jets the sound scale does not seem to relate to the throttle input. Taxing on external view sounds like a 16 year old girl learning stick shift. I have also not been able to figure the AC130's orbit point and how to move it in the map mode ? Thank you guys and keep up the good work, this is one of the best mods by far !
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