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Everything posted by reforger
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The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Only for information: RKSL works on an Eurofighter. -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
An AUG-A3 sounds nice, but I would suggest a Sig SG55 (http://www.armaholic.com/page.php?id=22817). Personnally I think that a russian rifle would not really fit in the scenario and I have to agree with you that the AK-12 is not really nice. -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice structure. Also your background story with the origin of the vehicles and the allies of Triveneto gives the game more depth. I would suggest to add an Air Defense battalion with tanks to the Air Force and a Military Police battalion to the Republican Guard for military tasks in deployments (personell protection, patrols, criminal investigation, convoy/transport protection). I know it is fictional and not really important for the mod, but I like it to handle with fictional political and military structures. :) -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would prefer a modified one. Maybe you could make the coulors a bit brighter. Such a special and traditional unit should diifers from the regular trops. -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Really nice work! I like the way you present the pictures. Many authors just make a screenshot of their units in the arsenal, but you always create a cinematic background with your forces in action. Besides this I have a little suggestion: A few days ago I read about an italian unit called "Lagunari". It is a regiment of the italian ground forces near venice in Mestre. The main task of this unit is to fight in coastal areas and to lead amphibious assaults, even if they had many deployments in Afghanistan. It would be great if you could add such a unit to the forces of Triveneto. You could equip them with amphibious vehicles like the Strider and the Gorgon. Anyway keep up the great work! -
Medium Utility Helicopters
reforger replied to GrumpyRhino's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great work! The quality of the helicoters and the possibility to add diffrerent skins is really good. One little issue: The armed Merlin does not have countermeasures. -
[WIP] Medium Utility Helicopters
reforger replied to GrumpyRhino's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Today is the day! :D -
Great project! I always wondered why there is no Kiowa yet in Arma 3. There are countless versions of Hueys and Apaches, but a OH-58 is new. Hopefully you will change this fact. The pics are really nice. So keep it up!
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What's everyone's opinion on the campaign? (spoilers)
reforger replied to skyace65's topic in ARMA 3 - OFFICIAL MISSIONS
In the main points I agree with you. Miller started the war to get an opportunity to steel the device. I think he placed a charge in Kamino, because the first radio transmissions came from there and Kerry can see the explosion when he arrived at the Hunter wreckage. So everyone thought that the other side attacks him. MacKinnon (leader of TF Aegis) knew this and tried to stop the explosion, with the result that Miller killed him with a mine. To get the device Miller made a deal with the FIA: We get the device and you get a war which ends the time of the actual altian government. The only point I see different is the origin of the device. I think CSAT created the machine and tested it on Altis. Why the altian government should protect a CSAT base in their country, when CSAT steeled an altian-bristish device? And why the altian government kicked out the NATO from the main Island Altis (that was written in the prologue), when they work with them? -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ohh, sorry. I did not noticed that. Than the huey pack would be a better choice. -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I just wanted to add that grumpyrhino also works on a Merlin, which he will add to his Medium Utility Helicopter Pack. https://forums.bistudio.com/topic/181858-wip-medium-utility-helicopters/page-3 -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would suggest his Medium Utility Helicopter Pack. It has a 412. I think the Huey pack includes only UH-1s. http://www.armaholic.com/page.php?id=28841 -
Great work! The units are fanatstic and I am really happy that you also added the fitting US-soldiers. The only error I noticed was that their is no free room in the vests. I cannot place items in it. I had the same problem with your Bundeswehr soldiers.
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The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I totally agree with you. We need the Swiss Guards!!! :D -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
reforger replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I would agree, that it is the FALKE Bristol vest. It is part of the IdZ-Programm. Here is a picture of the Lindenhofer Taktik plate carrier, which is also used very often by infantry Forces (here CSAR). Would be great, if it finds his way into the mod: -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
reforger replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I would like to have the old vest (https://bestprotection.de/shop/out/pictures/master/product/9/swst-n3-10.jpg) and the new plate carriers (http://media1.faz.net/ppmedia/aktuell/beruf-chance/3459194065/1.1559495/article_multimedia_overview/zwei-bundeswehrsoldaten-im.jpg). The new IDZ-ES/Gladius vests are already created by the bw-mod. -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
No naval assets (BIs patrol boats)? And if you have time for it, I would suggest a police offroader (Carabinieri). -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
If you like terrains with an italian style, I would suggest Gorgona (http://steamcommunity.com/sharedfiles/filedetails/?l=german&id=380892330). It is a little Iisland, part of the northern italy and west of Livorno. -
The Italian Division project (Factions mod+)
reforger replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Great project. The textures are nice as usually and the story is good too. Hopefully I do not need a visa when I drive to Lake Garda next time :o However I have two questions: 1. Will the USAF jets be in an optional PBO? Because I think it is a bit dissuasive, if you have to download a mod as dependancy, which is bigger than the main mod itselfs. 2. Which map did you use for the screenshots of the F-35? Is it Sahrani? -
United States Air Force( 2015)
reforger replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I just tested the E3-AWACS-radar. The system itselfs works great, but it leads to heavy FPS-looses. So it cannot be used efectfully. -
German Addon Studio releases
reforger replied to marseille77's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice work! Good to know that you make the jump from arma 2 to arma 3. Maybe you should contact this guys: http://forums.bistudio.com/showthread.php?191459-Bundeswehr-Kleiderkammer-(-Gear-of-the-German-Armed-Forces-) I think your projects have many analogies. -
Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Pete, it´s getting time;): -
Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Difficult, for me it looks like a very bright blue. Nothing that should be in a military camo. -
Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The new rifle: -
Great work! But for me there are two little things you should improve: 1. The vehicle is way too heavy. When I drive over an AT-mine and shot three rockets with a NLAW it should be destroyed. But in the moment only the wheels get destruction. 2. The textures are too clean. They should be a bit more dirty. Besides that your Bushmaster is really nice.