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ricardo92

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About ricardo92

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  1. ricardo92

    RHS Escalation (AFRF and USAF)

    With the upcoming 0.4 update is the so promised Tupolev TU-95 that was shown some months ago be included? Has any plans been changed or not? I havent seen any news on it, sorry if this has been answered before. *eagerly waiting for the next update :D*
  2. Amazing work once more! Have you looked into FFV for Pilot/Copilot yet?
  3. ricardo92

    JSRS3: DragonFyre

    What if it was the same way AGM did G-Forces? AGM when plane turns heavily the screen goes black, so with the breathing it would activate the sound. Just finding out how they did it :P
  4. ricardo92

    RHS Escalation (AFRF and USAF)

    This is caused by JSRS new version, it's compability issue, being fixed by LJ i think
  5. ricardo92

    ARMA 3 Addon Request Thread

    I think this is the link J_Murphu is refering to. http://www.armaholic.com/page.php?id=25517
  6. ricardo92

    ARMA 3 Addon Request Thread

    You need to post this on Addon Request Thread Or your idea is just gonna sink to the bottom of this forums and never see light again.
  7. ricardo92

    JSRS3: DragonFyre

    Hi again LJ! I have found another bug, if you fire a 9 rockets from the MLRS when they hit the ground you only hear about 3 of the explosions, the rest just goes silent :( Also, distant sounds are really quiet aswell, im talking about 200 to 900m. Thanks again for the hard work! Apart from this small bugs the new version is so good!
  8. ricardo92

    JSRS3: DragonFyre

    Hey LJ, Might wanna take a look at the impact sounds for the Wipeout aswell. Weapons: Macer AGM Falchion-22 AAM
  9. ricardo92

    JSRS3: DragonFyre

    Congrats on the release once again LJ! Downloading now! The download is slow :( i'm wondering if its the hundreds of people downloading it at the same time haha
  10. Just tried out the map, the forests are sick!!! Amazing job!
  11. Awesome! I'm loving it! Quick question tho, how do these animations work? When u mean static is the character doesnt move at all or it's idle animations where theres just small movement? Maybe u should make a small video showing them :P Keep up the good work :D
  12. ricardo92

    Blastcore: Phoenix 2

    Yes, sometimes. Especially when theres to many explosions at the same time.
  13. ricardo92

    JSRS3: DragonFyre

    Whats up with RHS? Any asset from RHS that uses the vanilla sounds will automatically be using JSRS, also i think the sounds from RHS are really good, LAxemann and rest of the team do them really well so, RHS + JSRS+BLASTCORE so far is a must for arma 3 imo ^^
  14. ricardo92

    Blastcore: Phoenix 2

    Thanks ;)
  15. ricardo92

    Blastcore: Phoenix 2

    What about the Light ive shown in my previous post? Will that be included?
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