Zriel
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Everything posted by Zriel
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XD OK, redownloaded, will have to make some time to check it properly. Will see if on weekend.
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I'm loading it without problems, including several other mods. ACE, AIA, RHS, LOPS, ASRA AI... I haven't tested to see if it works though
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So! 1.50 is out, I can finally test this mission without the fuss of downloading dev branch. Let's see how things works
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So.. I have modified the addon to be compatible with the new CBA Keybinding system. At least seems to be, though it will need some more testing. I'm releasing it here https://drive.google.com/file/d/0B6QpRbqnHzH2N2Z1VGV3LVhYOEk/view?usp=sharing Obviusly all credit goes toward Feint for making this (and others) really good mods. I take no responsibilty either, although I just changed the init.sqf block which contains the Keybindings, so it shouldn't have any bugs. (Or no more than it already had). There's no key as I think it is pretty simple to sign a mod, and as I can't sign it with the original key, anyone needing it will probably already have an own key. Cheers to everyone
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OK, seems ACRE only activates on multiplayer enviroment XD Now I hear the beep sounds
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I can't find anywhere how to setup sounds for the radio (open sound when you talk, close sound, open sound when you recieve a communication...) I'm talking from a user perspective. I have to setup a fodler in Teamspeak under the plugins folder? Or are sounds included in the ACRE2 pbos?
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Armaholic does not have the key included. And the dropbox link seems dead.
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CBA - Community Base Addons - ARMA 3
Zriel replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Now that ASDG JR is included, we still need to have the compat pbo's for other mods released by ASDG JR? Or they are also included in CBA release? -
Thanks Sanchez. I myslef haven't been able to use Arma 3 Addon builder, but whatever works. About ACE3, currently you recieve vanilla damage (as you say) but won't recieve ACE3 damage. i believe ace 3 uses hits eventhandlers to get their damages, but i'm not quite sure.
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Also, it is not compatible with the ACE3 medical system (at least the advanced one, haven't tested witht the basic). I suppose it has to do with the way you handle damage. I would kindly request this to be fixed, as ACE3 is mostly a must have addon knowadays. Appart from that, wonderful work PD If you need help with the signing, I have signed it succesfully with our key and the server is not complaining.
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I would recommed you to use eliteness to compress/decompress de PBO file, as doing it myslef seems to yield no errors.
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Wrong signature for file ...\addons\ryanzombies.pbo Still fails when using your key and signature
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Done, I have unpacked and repacked the file, and now I can sign it correctly. I had to add the PBOPREFIX file, but it is not difficult to do. And now it is 13Mb instead of 15Mb. If you want it I can share it. Regards
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Sooooo the problems in packing where on my side, seems I need to execute Eliteness with Admin privileges to rapify correctly. I'm gonna check to sign this addon myself today/tomorrow
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We are runnning like 10 mods with the HC and server and no diconnections issues. Check the signatures. Load the exact same configuration yourself (as the HC acts like any other client, if you can connect, the HC can too.)
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Yup, I know it can be frustatring. Look at the cpp file under anims folder. I can unpack the addon fine, but when packing it with eliteness, gives me an error on that file. Though it seems all fine. Once it has a key which I can use, I will make a mission on a radioactive Cherno for my unit with some zombies. I'm keeping it a secret so it will be a hell of a reaction XDD
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Hmmm....it's only me, or having TFAR addon enabled makes people voices lower than normal?? Don't know if it is the recent update of Teamspeak, or the update to Win 10
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House in [30661.2,10705.3,0.00143957] is a bit underground.
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Hmmm wonder if it happens only to me. in POS [4595.49,17843.5,0.00144005], there's a typical various rooms, Garage house. All the houses of that type can be shoot through (there's no collision for bullets). There's also some kind of bug with graphics in the darker collored rooms. https://gyazo.com/229ab71b72196cf746cc7a85b30824d5 https://gyazo.com/75339653ab04d6d9c2b9e5c04e0b7ffb
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ACE3 - A collaborative merger between AGM, CSE, and ACE
Zriel replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
And if you want to test a mission without modules, before playing it in the server? I can load the server addon and have our serverconfig loaded just fine in my client, without issues. -
Hi ryan! I want to include your addon in our community repository, in order to do missions with it, but we need to have all the addons signed with a key. For addons with no key included, like yours, we have a community key which we use in order to get them signed. However, after signing your addon with our key, the server still rejects it as it appears to be not valid. Sometimes we had this problem and it was an error in the addon itself, wrongly binarized or wrong configs. Could you check it please? Thanks!
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[CLOSED] FFAA V6 (Spanish Army Mod)
Zriel replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I've seen it is already in the feedback tracker. http://feedback.arma3.es/view.php?id=147 http://feedback.arma3.es/view.php?id=143 -
Doing fine here.
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Real Light - ReShade Preset by Solano
Zriel replied to Solano's topic in ARMA 3 - ADDONS & MODS: COMPLETE
HA! User is alawys wrong XD I have missed the reshade.fx file Seems to be working now. Going to try it! -
Real Light - ReShade Preset by Solano
Zriel replied to Solano's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Solano, can't seemt to get this working. I get a message on the left corner saying "Loading effect...no effect found!" I'm running on Windows 10 x64 AMD latest drivers. Yes, I have followed the steps and everything.