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Devolved

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About Devolved

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  1. A couple of questions: Horde: With the horde trigger, what happens if the player is in a car and drives across the map, will the horde continue to walk after him across the map? or will they despawn/delete at some point? Trigger: With "true : respawn after last player leave the trigger : true/false" what does "false" do? What I want with this is to trigger infected spawn and then if they player leave, they are deleted NOT frozen. Can I set this to "false" and set the trigger to "repeatable"? And as always, wonderful work
  2. Hi! I'm using ver 3 in my mission, which is a sandbox and I have taken a look at your new version but the feature I am using doesn't seem to exist any more. Specifically it was the feature where you simply place markers and then add them to infected.sqf From the armholic file page: http://www.armaholic.com/page.php?id=26438 - then find the line 40 in the infected.sqf file and put names of youre markers: _infectedZone=["zone01","zone02","zone03","zone04","zone05","zone06","zone07"]; Have you removed this feature? If so I think i can "hack in" your new AI parts from version 7 to version 3 :) Thanks again for all the hard work!
  3. Did you make sure to add the lines to the description.ext? #include "infected\infectedsounds.hpp"
  4. I did what you said and checked the launcher but nothing appears in there and there still wasn't anything in my Arma3 folder. It's OK though, you shouldn't have to provide support for Steam as well ;) The models look fantastic, I used that manual download link and all worked well. For anyone else wondering how to get it working manually: Enable the addon edit fnc_stuff.sqf add the line _me setFace "zombi"; into each of the if statements you should see the skins show up in game I was only doing some quick testing but it would make sense to create an array to select from randomly for the four types:
  5. I have a fear of the workshop due to Skyrim modding :) It seems to: - break manual file structure in game folders - automatically update and decide to overright things you might want - seem to cause problems when you log in on multiple computers using multiple steam accounts I just subscribed to both your new mission and your add-on pack with the skins through steam workshop and couldn't find the addon in the list in the arma game nor in the arma folder, no idea where it went or even if it downloaded even though i have subscribed.
  6. Can't wait for the skins but any way we could get the skins without using the workshop?
  7. I really like the skin. The whole "Infected" theme is a slant on the "zombie" theme. I like the fact that the people look sick and crazed as opposed to supernatural and undead. Keep up the awesome work guys, can't wait to see what is next.
  8. Was just doing some testing on the mod last night and I have to say marvellous job gulozwood! I only had one issue which was that the infected seem to talk normally as well as make their growling noises, any idea why that is?
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