Hello Ryan and MrSanchez, I must say, you have done some great work here and I hope it continues where it is heading. I have a question or two about spawn modules and control modules. I am trying to set up an area so that when a player enters the fenced in area, x number of zombies spawn in y number of waves to a local cap of x. Once those are cleared, the players proceed in any number of directions from the entrance. once they proceed, they would then again activate another spawn module that spawns zombies with a different set of abilities. Is this possible or are we limited to just one spawner module along with a few control modules such as delete dead bodies, max global zombies and a couple others. If we are allowed to have the modules activate apart from each other then unfortunately, I have no idea how to do that. When I enter the area, only the spawner at the Top Left spawns anything. Here is a screenshot of what I am trying to accomplish: