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About hellomotow

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  1. hellomotow

    [SP/MP] BeCTI

    Is it possible to make the AI holding towns stronger? It really sucks attacking a town and only coming across 5-10 infantry and maybe 1 vehicle. Can't see anything in Parameters.
  2. hellomotow

    [MP] WASP Warfare CTI

    A few more bugs/suggestions 1) When you get shot down in the air and you crash you lose 50% of the vehicles value (friendly fire) 2) Feature: spawning units pick the factory closest to you 3) Feature: Have hook vehicle script built into mission file
  3. hellomotow

    [MP] WASP Warfare CTI

    I can confirm both of these. I hope they get the structures sorted, that is vital. Two more bugs/exploits 1) If you spam units SUPER fast you can get much more than the limit 2) If you're at the unit cap and you remove one of your lower units (F2 for example) it will still say you can't spawn additional units, you need to remove/kill the last unit 3) You can have more than one command centre 4) If you reach the unit limit you can't buy any empty vehcles
  4. hellomotow

    [MP] WASP Warfare CTI

    I played a whole game through last night (Stratis) 1) Destroyed my own barracks but could still spawn units, but they spawned far away on a Island. I setup another barracks and had to make sure to select the correct one. 2) It would be cool to add a feature to flip units without having to run up to them. 3) I have no idea how the unit count system works (top right number when spawning units), seems to be a bit of a mess. 4) Message saying unit limit reached (red) is too fast, can barely see it. 5) When your HQ gets destroyed I think you should still be able to spawn on it. 6) Add notices when your buildings are under attack/destroyed
  5. hellomotow

    [MP] WASP Warfare CTI

    I haven't fully tested this yet but here are a few things I would like to see implemented. 1) When you join the server and it's near the end start with a decent amount of $ instead of the default. 2) Allow for the commander to go around with the HQ and set up defences anywhere and set AI to gun them (maybe have no barracks limit) Also are bases destructible yet? Last time I played this you couldn't blow anything up. If these are already in the game I apologize, haven't fully tested.