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faustdh

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About faustdh

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  1. we tested out the init line and didnt do anything.. the thing is that on the server the halftrack and truck will be on fire and smoking when destroyed but the tanks wont and this is the t-34/76 config.cpp file // config.bin - 20:06:53 02/20/16, generated in 0.11 seconds // Generated by unRap v1.06 by Kegetys // Separate rootclasses: Enabled, Automatic comments: Enabled #define private 0 #define protected 1 #define public 2 #define true 1 #define false 0 #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define VSoft 0 #define VArmor 1 #define VAir 2 #include "CfgPatches.hpp" #include "CfgMagazines.hpp" #include "cfgWeapons.hpp" #include "CfgAmmo.hpp" #include "CfgMovesBasic.hpp" #include "CfgMovesMaleSdr.hpp" #include "LIB_WeaponParameters.hpp" #include "LIB_MagazineParameters.hpp" #include "LIB_ShellParameters.hpp" #include "LIB_TurretsConfig.hpp" #include "LIB_ModelConfig.hpp" #include "cfgExtended_HUD.hpp"<---? class WeaponFireGun; // External class reference class WeaponCloudsGun; // External class reference class WeaponFireMGun; // External class reference class WeaponCloudsMGun; // External class reference #include "CfgVehicles.hpp" #include "CfgGroups.hpp" i marked in red dont know what it does or is
  2. from reading this and my understanding of it all the AT missiles are using is the indirecthit & indirecthitrange to do their damage
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