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danius

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13 Good

About danius

  • Rank
    Private First Class

core_pfieldgroups_3

  • Occupation
    Engineer

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  • Steam url id
    http://steamcommunity.com/id/TheDanius/
  1. danius

    Changing into a bird upon relog?

    We are still having this issue for every user made mission.
  2. danius

    JIP Seagulls?

    We are having the same issue with user made missions in Eden. Players who JIP join in as Seagulls. Disconnecting and reconnecting SOMETIMES fixes this issue, as does backing out to lobby and choosing a different player slot. Only sometimes though, usually you are SOL/seagull. Really makes playing custom made missions difficult at the moment, as this does not allow for users to be disconnected and rejoin the mission. And this Arma. So that happens like, all the time.
  3. Thanks for featuring our community (Fighting 13th) on your page!! We really enjoy your mod, and have been playing it a lot. Our guys have built some really, really impressive FOBs as well (which seem to be causing some resource hogging.) Might have to get you some better video of our guys on your mission. The footage you found seems a bit sloppy :P Keep up the good work man! There aren't enough of these large scale co-op modes in development anymore unfortunately.
  4. Cool thanks man I'll update it then. You think our savegame is corrupted?
  5. Hey man, amazing mod. Again. We've been running Liberation for a while now and we just loaded in to our server and we can't access any of the FOB or Arsenal functions (they don't appear in mouse wheel) and we don't have the resources list appear on our hub. Except for recycle. We've tried reloading the mission, restarting server, etc. Mission was working fine like an hour ago, but we all loaded in for a weekly event and it just stopped working. Any suggestions would be appreciated. Thanks. I'm still running 0.911, wasn't sure if upgrading to a new version would wipe our progress.
  6. Hey man, just came by to say keep up the good work. Really glad this is still in active development. My community has begun running this on one of our dedicated servers and it has been quite popular. Looking forward to seeing any new additions and expansions!
  7. Seems like this update has broken every single mission that has been created before today. I can not load missions on my servers, nor can I open mission in the editor. It returns "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.3DEN" every time. Seems like a questionable business move to release an update that breaks every single mission ever created for this game before today....
  8. danius

    [COOP] Dynamic Combat Generator

    Hrolf - That's definitely a possibility. I know on the other mission we usually run I turned off the AI unconsciousness setting. I'll have to test that out. Thanks for the reply.
  9. danius

    [COOP] Dynamic Combat Generator

    Hey SENSEII, First of all, great mission! My community has run it a couple of times already. It's a really great, hassle free way to run a dynamically generated mission to keep things fresh with little effort. We've run it a couple of nights when we only had a couple of hours to run it. We are planning on organizing a large-scale weekend session in the coming weeks so we can really sink our teeth into it and play it out to it's fullest!! Quick question for you - We noticed that the way the mission awards points (scoreboard) in MP is....wonky. It usually does not award points for taking down enemy AI soldiers, but it sometimes does. One of our guys got a point for killing a civilian by accident. We haven't been able to figure out why the mission awards points for some things, but not others. This is not a mission problem, it's an issue with me not knowing how these things works or are configured in Arma missions. I've tried searching for a solution with no luck. Could you provide some insight? It would be greatly appreciated. Thanks again!
  10. We are having the same issue. It's definitely caused by Blastcore. It's been happening for over a month and we have had to stop using the mod as a result. It seems strange that there hasn't been a fix pushed for it...
  11. We have officially launched a public Invade & Annex sever. Come join in the fun here: 64.94.238.128:2314. Feel free to send me any suggestions or recommendations on how we can make our server awesome!!! We will also be engaging in some intra-clan action this coming weekend. We will be running a North American vs. European DTAS event this Saturday at 2000 ZULU. Come join us today to get in on the action!
  12. Come join the Fighting 13th this President's Day Weekend for Operation Easy Rider!! To sign up, register on our site (http://www.fighting13th.com) then follow the directions in this link: http://www.fighting13th.com/topic/1609-event-operation-easy-rider-sunday-feb-15-2015-1700-zulu/ OPERATION EASY RIDER https://dl.dropboxusercontent.com/u/19753498/Easy%20Rider.png (894 kB) Task Force Knight has been deployed to the Federally Administered Tribal Areas, we will be conducting route resonances and Civil Affairs Missions, S-2 (Intelligence) has indicated that there are Afghani Rebels linked to the current Conflict in Syria and Iraq. 2nd Platoon First Company call sign hitman has been ordered to lead the route reconnaissance. Battalion has authorized the use of two UH-1H Rotor aircraft for the support of mission Personnel, 1X Medivac and 1XTransport/ Gunship. Out post from the Russian conflict are said to be rebel strong points and will require investigation. The Afghan National Police have provided an interpreter who can gather information from civilians with in the Area of Operations, Faux News has an embedded correspondent who is deemed a noncombatant.
  13. danius

    Servers lists information

    Yeah these statistics seem very, very incomplete to me. You are only considering PUBLIC servers running game modes with no barrier to entry (mods). The vast majority of people looking for COOP/MILSIM experience are doing so on heavily modded clan or private servers. There are so many coop operations going on at any time, they're just not occurring on public servers. For those types of coop Invade & Annex and Domination are really you're ONLY options. Public servers lend themselves to PvP type game modes (or RP game modes, I guess). If you really want an awesome milsim coop experience, join or start a group/clan and have at it. There really is no shortness of opportunities. As an aside, I really don't understand all the hate the Wasteland gets. I find it to be a really challenging game mode and one in which military style coop tactics can do wonders for improving your success. I view it as a group of people engaging in asymmetrical warfare (we always play as indi) against roving hostile platoons. You need to work together, move tactically, complete objectives, acquire military assets for your squad, while denying assets to the enemy. I'm not really sure what's not "in the spirit" of ArmA about that.
  14. This is a real shame. I was a real big fan of the work that has been done on DUWS. The real shame is that if he had simply set up a donation shop and asked for support for his continued efforts (without putting the mod behind a paywall), I would have gladly donated, and I'm sure I'm not alone on that. What a waste.
  15. Squad name: The Fighting 13th Timezone/location: East Coast/West Coast United States Gamemode preference (eg coop or pvp): PvP and Co-op Contact email: http://www.fighting13th.com/ Website address: http://www.fighting13th.com/ Short description: The Fighting 13th was established July 21st, 2009, and been active ever since. We have 100+ members from all over (see our member map) for the different games we play. We are a casual clan open to all who meet our requirements. Our ArmA division consists of players from the US and Europe. We play both PVP and CO-OP, and are a mature group of players that enjoy playing ARMA3 in a more relaxed and casual setting. We are NOT a hardcore mil-sim group, we are simply a group of folks who play for the love of the game. We value teamwork, respect, community, camaraderie, and the main goal of having a blast with each other, whether late nights or throughout the day. We are looking to continue to grow our awesome community and expand our ArmA operations. To apply you must be at least 18 years of age, have teamspeak and be able to conduct yourself in a mature manner and show respect for all players. We do have a dedicated server and endeavor to meet weekly, but we have players on most nights of the week. Language: English
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