DurbanPoison-VoD
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How to end cutObj?
DurbanPoison-VoD replied to DurbanPoison-VoD's topic in OFP : MISSION EDITING & SCRIPTING
Once again you guys have solved my issue within a day! titleCut ["","plain down",0.1] Thank you!! :) if you ever in seattle - i'll buy ya a beer :D -
Hi there, I have a mission feature I'm working on that simulates cctv... I have cut scene play while using the TV resource. I initially used titleObj however if a (unrelated) event happened - it would remove the TV image and play the other event's titletext message - ruining the cctv effect. I then switched the TV from titleObj to cutObj and the messages stopped removing the TV image! Only problem is when the cctv cut scene ends... the TV does not go away. When I initially was using titleObj I ended the TV effect with titletext ["", "PLAIN"] - but again this interferes with other game title messages that may happen to be triggered while a player is using/viewing the cctv. Does anyone have a pro-tip that I use to end the cutObj TV overlay? (without effecting other messages as titletext ["", "PLAIN"] does? I hope this question makes sense and thanks for any help with this!
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BAN.CFG not working in 1.99! HELLLP!
DurbanPoison-VoD replied to DurbanPoison-VoD's topic in TROUBLESHOOTING
SOLVED! Thank you guys so much! :) /thread -
BAN.CFG not working in 1.99! HELLLP!
DurbanPoison-VoD replied to DurbanPoison-VoD's topic in TROUBLESHOOTING
I assumed the suffix .cfg was Required as this was already in folder?... I'll check after work and change to txt and then report back! :) I'll be stoked if it's that simple a fix! -
Hi there, I've been hosting a CWA 1.99 server however recently noticed a few players are using a pirated version of the game (PlayerID=4680502). AS far as I'm concerned, anyone who isn't willing to pay $5 for this game does not deserve to play on the server! I manually added that (their) player number to the ban.cfg file in Arma.CWA folder however it does work! The keep on joining anyway?! People with their player ID's in the ban.cfg are not being prevented from joining the server.... a lot of these players know VoD server does not support pirated versions of game... so they will make a point to get on and grief other players. The argument I hear all the time is... "well it was free back in may and i missed that so I downloaded this copy... etc. I keep explaining that just because a product is free for ONE day... does not make it free for everyday after that offer. But this seems lost on many players. I've been accused of hating Russians because of the rules enforced on the server... which is not true. I hate people too cheap to support BIS, regardless of their national origin lol. Back to the problem at hand... I've google searched for other ways to try prevent these players from joining (such as scripted server command inside the missions) but can't find anything useful... as I assume the ban.cfg is supposed to take care of this! Except in my case it's simply not working. Oddly some banned players (with other not pirated ID's) are still blocked - but it appears inconsistent from what I can tell... :rolleyes: Is this a common problem? Kind of useless administrating a server when the rules can't be enforced. I don't want to password the server and prevent other players (who own legitimate copies of the game) from being able to play at VoD. Does anyone know how we can be keep'in these here pirates away? AARRRGGGHHH!