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Everything posted by IGG__Jan
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Sub Insurgents - Middle east irregulars
IGG__Jan replied to subroc's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey wanted to check by and ask if there is a way to get the units headgear work properly again. With RHS and CBA updated in the last weeks / days the heagear of all units is a shemagh ... and it has a wrong texture (some kind of desert camo helmet). -
[WIP] The Isles Of Scilly - Geo-specific UK Terrain
IGG__Jan replied to smiley nick's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will there be an small airfield or landingstrip on the island? -
Thanks Wak for the fast reply. My Platoon leader and the CO of our unit asked if it can support more than the 7 ranks vanilla arma supports if we integrate it in our Roster system and squad xml. At the moment ARMA only supports Colonel, Major, Captain, Lieutenant, Sergeant, Corporal and Private - we have more ranks though that would be great to have visible on ranks patches. Is that possible even with the automated XML solution? This is our rank system: http://igghq.com/wiki/Ranks
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Just a quick question - how many different rank-images are in the mod? Is there a list of all available ranks with their image?
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Yes I would like to know as well if you are still working on this fantastic map. We already did an awesoem campaign on this island ( http://igghq.com/wiki/Key_Guardian) and now would like to return to finish the mission in the southern part of the island.
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Join a MilSim operation tonight (and every other tuesday) at 7:30 PM GMT.
IGG__Jan posted a topic in ARMA 3 - MULTIPLAYER
/// If you are interested in MilSim realism gameplay you have the opportunity to join IGG 2nd Battalions' 'Tactical Tuesday' tonight (and of course every other tuesday). We offer slots for new recruits that will be led by a 2nd Battalion squad leader. It starts at 7:30 PM (meet up at 7:00 PM). We use a couple of mods and if you want to join just let me know or visit this link[https://igghq.com/forums/second-battalion/1415-the-russians-have-invaded-eastern-europe] to find out about it. ███████████ Out next large campaign will start in Early January and will bring us into the Pakistan Mountains to deal with a insurgent threat that appeared there and endangers not only the area around there. Find out about it here: https://igghq.com/forums/second-battalion-operations/1458-tactical-tuesday-operation-black-sand ███████████ Hope to see you on the battlefield. Fortes Fortuna Juvat. [iGG] Jan 2nd Battalion /// -
Join a MilSim operation tonight (and every other tuesday) at 7:30 PM GMT.
IGG__Jan replied to IGG__Jan's topic in ARMA 3 - MULTIPLAYER
███████████ Out next large campaign will start in Early January and will bring us into the Pakistan Mountains to deal with a insurgent threat that appeared there and endangers not only the area around there. Find out about it here: https://igghq.com/forums/second-battalion-operations/1458-tactical-tuesday-operation-black-sand ███████████ -
Join a MilSim operation tonight (and every other tuesday) at 7:30 PM GMT.
IGG__Jan replied to IGG__Jan's topic in ARMA 3 - MULTIPLAYER
Yes, PWS is up to date as well for this mission & campaign. ---------- Post added at 15:04 ---------- Previous post was at 14:11 ---------- Oh and be advised ... this is 7:30 GMT ... so UK time. -
Join a MilSim operation tonight (and every other tuesday) at 7:30 PM GMT.
IGG__Jan replied to IGG__Jan's topic in ARMA 3 - MULTIPLAYER
Cool. Looking forward to it. If you don't have the new RHS Russia / US mod you should go ahead and download it already because it is quite large. -
Join a MilSim operation tonight (and every other tuesday) at 7:30 PM GMT.
IGG__Jan replied to IGG__Jan's topic in ARMA 3 - MULTIPLAYER
Hey Cyprus. Yeah it is basically open to join for all interested people. Only requirements are: • Aged 16+ • Have a working microphone/headset • Be able to speak English For our mods we use Arma3Sync ... there is a repository to download the events mod-list. But if you have the mods from that list running you can even join without using Arma3Sync. (Find out about our repository here: https://igghq.com/wiki/index.php?title=Arma_3_Mod_Repository_Setup) You just should connect to our Teamspeak (IP: eu.iggHQ.com) between 7:00 PM and 7:30 PM. hen you have your mods ready you will get to know the server password and you are free to join. It is actually okay for you being in another unit, because we are always interested in doing joint-forces-operations every once in a while. If you like our units way of operating there might be an opportunity for a combined coop mission. Just look me up in out teamspeak and you are good to go. -
So is it now possible to transport containers?
IGG__Jan replied to sahloknir's topic in ARMA 3 - QUESTIONS & ANSWERS
// This indeed would be cool and since they managed to do this with helicopter sling-roping (which should be much more complicated to create) this should be a easy job to do. Also they should add on option for towing vehicles to other vehicles. Like when you broke two front wheels or smith like that you could just tow this broken car or whatnot to another one. // -
[IGG] the Independent Gaming Group is Recruiting!
IGG__Jan replied to IGG James's topic in ARMA 3 - SQUADS AND FANPAGES
/// If you are interested in MilSim realism gameplay you have the opportunity to join IGG 2nd Battalions' 'Tactical Tuesday' tonight. (and of course every tuesday). We offer slot for new recruits that will be led by a 2nd Battalion squad leader. It starts at 7:30 PM (meet up at 7:00 PM). We use a couple of mods and if you want to join just let me know or visit https://igghq.com/forums/second-battalion/1415-the-russians-have-invaded-eastern-europe to find out about it. Hope to see you on the battlefield. Fortes Fortuna Juvat. [iGG] Jan 2nd Battalion /// -
This map is just awesome. We will use it for a 2 or 3 mission campaign for our realism unit in the next months. Looking forward to further improvements like a village or town in the center of the island and maybe a small landing strip.