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eurogeneral

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Everything posted by eurogeneral

  1. Special Operations Craft - Riverine SOC-R http://imgur.com/a/ifzXC This is my Special Operations Craft - Riverine, wich im currently working on. This is my first mod, so tipps and critic is higly appreciated. Planned features: 1 Driver, 1 Commander, 5 Gunner and some cargo slots FLIR and smoke-screen for the commander Weapons: GAU-17, dual M240, Cal. 50
  2. something went wrong with the scale.... lol. but got it in engine. so, making progress. Looks like you spend some time, thinking of kayaks in arma. We need a own thread of all those ideas :D First i want the socr playable ready, then i can work on extras like camo nets and up-armored variants etc. ;) i think ive seen a fishing-rod somewhere. Yeah. i just started this mod because of the new terrain, socr's are just the perfect ride for jungle rivers chances are good for a rhib when im done with my current projects and no one else did one till then.
  3. No need to stop your's, but you could also help me out when i get stuck, since youre a more experienced modder than me :D Thanks. Im moddeling it with the real dimensions, so i think it sould be fine. We will see when i put it in engine and stuff it in the back of a C-130. If necessary i can scale it a bit down.
  4. Mostly its just a real-world speedboat, since the soc-r is really used form u.s forces, especially the Special Boat Team 22, which is a special team for insertion and extraction of other special forces like the Navy Seal's. Other than that it is going to have a standalone thermal (SeaFLIR III in the real world) and the major difference between it and the vanilla speedboat are the 5 simultaneously mounted weapons, the real one has various weapon layouts. Maybe its possible to change the weapons set in arma too. FFV would be a nice feature but i dont know if i could do that, maybe long-term. For reference, this is a real soc-r: Never thought of a kayak..... could be cool smal mod (gets on my list). Acceleration is the key of soc-r's so i will try to implement it as best as possible, top speed is going to be 74 km/h wich should be the real value. Cammo-nets not first, but if i can do some sort off layout changer camo-nets would be in.
  5. eurogeneral

    Authentic Gameplay Modification

    Nice! I love it. ;)
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