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yurivw

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About yurivw

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  1. After dicking around with a friend in Zeus, each spawning our own men and sending them off to do battle against each other, it seemed to me like it would be possble to essentially create an RTS within Arma 3. So I'm tinkering around in the Editor trying my hand at creating a bit of a zeus vs zeus mission. From a few tutorials and just poking things with a stick, I'm slowly figuring things out. I've currently got it set up so you start at an outpost, and are able to spawn things inside the editing area, which is good. Also, the resources is working, and spawning men reduces your resources etc. However, I'm trying to add another editing zone that you would essentially 'capture' from the enemy that would already be placed there in the editor, so once they're all dead, you have another zone you can spawn things in. Like an FOB. But I can't figure out how to set this up. I've been trying to figure this out, and I can't find anything about it. YouTube searching only brought up how to create an editing area, which I already have, but don't go on to making more. I've played around, adding lots of different things, syncing them in various styles, and I haven't been able to wing it thus far. I eventually stumbled across Sector Control, which is sort of half of what I'm after (capturing areas), but leaving it at that.
  2. Hey there, I'm making a multiplayer mission for my friends, basicly it will be indie vs. Bluefor vs. Zombie opfor. Anyway, I want neutral survivers so I made them civies. But when I give them weapons and they become armed civies they automaticly start shooting the other factions. Is there any way to make armed civies friendly to all factions?
  3. Hi there, I only recently started using Zeus, but I was wondering if it was possible to add scripts to units using the edit menu for units. For my mission I have to make some things I placed with Zeus Godmode. Thanks in advance, Yurivw
  4. Hey there! I have a quick question: On my mission when playing with friends only I can carry and drag people. When they try it on me, they get bugged. If they try to drag someone the dragger gets on the ground as if he is dragged and he cannot move. If they try to carry someone the animation plays but the wounded soldier hovers still in the air, and doesn't move. The carrier is then stuck in the carry position and cannot get out of it. I'd fix it myself but I know nothing about scripting. Thanks in advance, Yurivw
  5. yurivw

    Farooq's Revive

    Not sure if this has been asked yet, but: I was wondering if it was possible to have the reviving take some time. It is quite fast and for most PVP environments this is too fast. I'm not much of a scripter myself, so this is why I ask. Thank you in advance Yurivw
  6. Are there people who actually play this game in full simulation like mode? I've seen some videos of it on Youtube but I have never seen anyone acting... Serious... Ingame.
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