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brammo311

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About brammo311

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  1. brammo311

    RHS Escalation (AFRF and USAF)

    I'm having an issue with the Mi-24V HIND. The gunners 12.7mm MG turret (can't remember the name of the weapon system) has no ammo. At first, I thought it was an issue with ACE3, so I uninstalled ACE3 real quick, but alas, even then the Mi-24V has no ammo for its gunners turret. The ATGM still works for the gunner, as does the pilots rockets and other weapons, its just that 12.7mm gun that has no ammo. Is this an issue anyone else is having? Google didn't turn up anything, haven't seen it mentioned before.
  2. ACE 3 will not work for me, its giving me an error that says the ACE 3 RHS Compatibility files are outdated. I've downloaded them from armaholic. Upon checking the file properties, the dates are from 2016. So I checked Steam Workshop, and it said "discontinued". So can I not play the RHS mod with ACE 3? Or am I missing something? The old AGM mod works with it, which is weird.
  3. I can't use the artillery in this game. Its so rediculously over-complicated that you have to know computer language and code just to have fun in a game. So I set up some mortars at the proper range, and ordered the AI to fire at a position. They won't. They say to adjust coordinates. So I try to use the targeting computer and I'm able to get off maybe one or two shots, then my ammo count drops to 0. Then the aiming cursor goes away, and a new option pops up in the quick action menu called "Target artillery". I don't know where this came from, but its just a small section of the map that pops up and nothing happens. Anyone know what the deal is? It's a totally separate thing from the regular targeting computer. It shows a white overlay of the map at the top of the screen with a bunch of numbers. No method of aiming or firing is presented. Also, does anyone know of a good AI mod that makes them automatically fire artillery at enemies like they should, rather than some dumb scripting crap?
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