mikey240
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11 GoodAbout mikey240
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https://youtu.be/Ja5vEahhAdI Without the music :)
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ACE3 - A collaborative merger between AGM, CSE, and ACE
mikey240 replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I have been thinking would a good artillery system for opfor or independent, be type-63 or rak-12 mlrs ? -
ACE3 - A collaborative merger between AGM, CSE, and ACE
mikey240 replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I just learned how to use ACE2 Artillery after playing ace for years, now ACE3 my god -
"Impulse" (Convolution Reverb Mod)
mikey240 replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think it sounds great, as some already mentioned maybe soften it up a lil bit im gonna give the new update a go and see how it is, thanks zooloo75 :) -
RHS Escalation (AFRF and USAF)
mikey240 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There is an option to rollback to 3.5 on PW6....- 16577 replies
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COSLX - An updated version of the original SLX Mod
mikey240 replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Im using your Coslx but i also have JTD fire and smoke mod seperate which i thought only made the smoke from burning vehicles look nicer and did not notice fire until now but i am removing that now, thanks for the help :) -
COSLX - An updated version of the original SLX Mod
mikey240 replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi i have looked through about 20 pages of this thread and cannot find anything about vehicle effects pbo FIRE, i am wanting to disable things catching fire around a burning vehicle. im having whole towns burn up and it would be helpfull if there is someway i can disable the fires -
COWarModACE Release thread
mikey240 replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I had trouble using pw6 as well installing this mod, i uninstalled all my mods, arma 2 and a2AO and reinstalled and installed cowarmodace first, and it worked may have to remove a couple pbo's? not sure but ul know if you look in the readme's -
Let's see what will happen if a APFSDS hit a tank in reality and in A3
mikey240 replied to msy's topic in ARMA 3 - GENERAL
I doubt that was a rp-7 that super killed that tank...some type of recoilless rifle or heavy anti tank launcher like rpg-29 most likely -
A new ISIS mod, picking up the ball
mikey240 replied to accuracythruvolume's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
would it be possible to make a toyota with a bmp turret in the back, or a technical with 57mm aa cannon? -
I love the play with six launcher, its helped me out alot because i ran into alot of troubles trying to get the mods to run by manual install I have the same problem and it usually only happens when i use the built-in browser for playwithSIX. just pressing more info on a mod a few times or clicking on mod home page causes awesomium process to take up large amounts of memory to point of out of memory error and pw6 crash. I workaround it by just finding the mods i want here on the forum,and find that mod in pw6, drag to my collection without bringing up additional menu's
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Im having glitch that seems random sometimes it does , sometimes it dont, possibly conflict with mods when i fire AKM from leights opfor pack pack, or an M4A1 or 50 cal from RHS mod. it makes the shot sound but the echo reverb plays about 3-5 seconds after the shot almost like half the weapon sound goes first then last half is delayed, i havnt experience this with vanilla weapons and most weapons i used that are mods dont have this problem so very happy about that ;) Im loving the sounds the mod is awesome and very appreciative for the work it took to make this masterpiece !!!
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Well tbh the injured soldier groans tend to glitch before for me alot anyways, so thanks disabling that/making it optional
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Quite the interesting read, cant prove it but cant prove it does not exist either. We will get our chance to know but lets not rush it ;)
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What would you like to see worked on next in ArmA 3?
mikey240 replied to Westonsammy's topic in ARMA 3 - GENERAL
maybe tanks,weapons that are more than tab, shoot, overkill.