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TheConen

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Everything posted by TheConen

  1. TheConen

    Authentic Gameplay Modification

    This is the rpt file if I try to load the mission (everything AGM related removed from map, loadouts etc) with AGM 0.91: https://www.dropbox.com/s/tx1o1dmv2ho1axk/arma3_2014-06-24_17-09-55.rpt
  2. TheConen

    Authentic Gameplay Modification

    That's exactly what I did... cleaned the loadouts, removed everything in the editor and cleaned the mission.sqm. I provided links for the mission templates a few posts ago, here they are again (still with AGM): https://www.dropbox.com/sh/kxzzqn0w27xcja9/S7G3Vjc2GW https://www.dropbox.com/sh/gs0zhtqr3ctac6z/_qaT-xcx9I
  3. TheConen

    Authentic Gameplay Modification

    I removed everything related with AGM from the mission (loadouts, medical boxes etc.) and it still doesn't work...
  4. TheConen

    Authentic Gameplay Modification

    Replacing the units would be the last option to use as it would mean we have to rebuild all our missions built on this template... as for the server's rpt file: I currently don't have it at my hand, but I remember it saying something like "Unit not found" for every unit... will check that as soon as I'm home.
  5. TheConen

    Authentic Gameplay Modification

    With the update to AGM 0.91, we are unable to use our mission templates and missions created on this templates anymore - they just fail to load. We can load them up in the editor, but previewing in the editor or loading them as the mission of a server doesn't work. AGM 0.9 works fine. Any ideas what this could be? The autoconfig URL for the Arma3Sync repository we use is: http://friedensmacher.de/TTT_repo/.a3s/autoconfig (TTT_minimal, TTT_standard and TTT_beta are required for these, TTT_beta contains the new AGM version, TTT_standard the old one) The templates are available here: https://www.dropbox.com/sh/gs0zhtqr3ctac6z/_qaT-xcx9I https://www.dropbox.com/sh/kxzzqn0w27xcja9/S7G3Vjc2GW
  6. As the FTP on which the repo is stored is not mine, I have to ask for that.... in the meanwhile I got the tip to upload all the mods in binary mode as it seems that .cpp, .hpp and .txt files are automatically transferred in ASCII mode. Gonna try that now and see if anything changes. ---------- Post added at 17:09 ---------- Previous post was at 15:51 ---------- Ok, this seems to have fixed the problem... after transferring everything again in binary mode, all warnings were gone.
  7. That's a negative, I only have one target location for the CBA... here's a screenshot of my target location configuration. http : // i.imgur. com/wkUlazg.png The addons all work fine (inlcuding CBA) and A3S also downloads all the .cpp and .hpp files, but it still shows those warnings - and as we intend to use A3S with new ARMA users to provide them an easier entrance into the ARMA world, that's - well, suboptimal.
  8. Hey guys, I got the following problem: the repo itself works fine, but it shows warnings for .cpp, .hpp. and .txt files when updating. When activating the option "auto discover", most of the .cpp-warnings disappear, but the .hsr-warnings, the .txt-warnings and - strangely - the .cpp-warning for CBA_A3 remain. Any ideas? As I don't already have the rights to post links/images (god knows why), here are the scrambled links to the screenshots: http : // i.imgur. com /xVFogiv.png http : // i.imgur. com /xVFogiv.png
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