shoker
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
shoker replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello TPW! A question about TPW FALL - fallen units become neutral to all, so my AI teammates stop shooting at them. Is there a way to disable it (for enemies only, if it possible)?- 5767 replies
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- single player
- realism
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Well, for some reason it doesn't work for me in LAN (not dedicated), until i remove ALIVE Data module from mission. Same issue as dakorath. Anyway thnx for help. :)
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Now mission have proper description and picture but still the same issue with intro. autigergrad - are you running dedicated server? From ALIVE readme: Sry, first time with ALIVE. - - - - - - - - - - - - - - - - - - - - - - Also got this in my *.rpt But Fallujah listed in supported maps here. - - - - - - - - - - - - - - - - - - - - - - - UPD: After removing of ALIVE Data module from mission.sgm, i'm finally able to play it. But all player tasks marked as "Completed". As i understand the only way to play this mission properly - is to run dedicated server?
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Did you moved @ussocom_mas\VEHICLE OPTIONAL CONFIG to @ussocom_mas\addons folder? (mas_usa_devg_v.pbo) If you get any pop-up message (about missing entities) when you trying to play it, then you can't select roles. If not then i don't know.
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I give up. It just don't want to work. No matter what role i choose - i stuck in intro screen. And even if i cut it off - i have zero control over my character, i even doesn't see him. (without any script errors) I think waituntil {!(isnull player)}; always return false; Looks like guy from steamworkshop has the same problem: Also - mission doesn't work without Task Force Radio. (which marked as Recommended in description)
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!!! Thnx, i forgot to add "VEHICLE OPTIONAL CONFIG" to @ussocom_mas, now LAN-Screen work like a charm and i can start the mission. But now it stuck on "AuburnAlumni present ..." black screen :lol: (it's just never end) I think i can fix it myself in intro.sqf kremator, autonomous mode in Steam. (+ auto-updates disabled, only when try to run game). I play ArmA SP only, so it's not problem for me. I already have bad experience with patches.
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HeroesandvillainsOS, thnx for answer. :) Maybe it's cuz i use 1.56 (someone say me that 1.58 not working good with many mods). There no any BLUFOR pic or text for me. Anyway my curent problem is to find mas_usa_usoc_veh.pbo. I think it's root of all my problems.
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If it's not hard for you - can you post your mods list from .rpt file? Or tell me where i can find mas_usa_usoc_veh.pbo. (cuz i think maybe it's outdated .pbo from some old version of Massi mod (?)) I like all of them :lol:, they just pretty big and similar to use them all at the same time. Yes, i tried but can't start local game with this map - there just no roles to select, so OK button is always grey. And again - mission pic \ info are missing. Maybe i using wrong version of Fallujah map? (or localization problems) PS: Have nothing bad about your promising mission, it's just hard to install for me. UPD: Your newest version from drop box now have normal text description in MP-screen, but stiil no picture and missing name (for me). And stiil no roles, so can't play. (but it give me warning about missing vehicle units)
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This mission description sounds fantastic and i really want to play it, but why the hell there so much RUS\USA mod dependencies :(, which sometimes duplicate themselves, while you already have RHS required. SOCOM DevGru - 400 mb NATO\RU Weapons - 820 mb (RHS) NATO\RU Vehicles - 1 GB Iraq/Syria Conflict Mod - 430 mb which depend on CUP Weapons - 1.4 GB (from ArmA2! RHS!) So i need to add additional 4 GB to my mods just to play this mission. Also: At this moment i just got CTD when try to launch it. =\ I use this map. And, for some reason, mission name and picture are missing for me in SCENARIOS screen.
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del sry, double post
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I watched this problem few times too. (SP) Didn't using Arsenal for AI, only for my player. Happened first time with AI HC-squad and second time with my personal squad members. Both times they was sitting in army-camo civilian truck. Unfortunately i don't have much info about it. I use russian version of the game.
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@zverofaust: do you use RHS?
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CBA - Community Base Addons - ARMA 3
shoker replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a way to re-init CBA keybindigs? I play with few mods and after few minuts\hours or several save\load, CBA keybinding (only) just stop to work (without any visible errors) from any mod that use them. Only mission restart can fix this problem. Maybe there some code for Debug Console to reload keyHandler or smth? -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
shoker replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There a very old litle error. Probably nothing bad, but who knows. > 13:11:56 File tpw_animspeed\config.cpp, line 132: '/CfgMovesMaleSdr/States/AmovPknlMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.speed': Missing ';' at the end of line < > speed=-1.25//-1; - missing ;- 5767 replies
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- single player
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You should able to run it without PBO, just do "Download ZIP" and put "Arma3-Liberation-ACE-RHS-master" folder to ArmA3\MPMissions\ BTW, i just whant RHS units, not ACE, is "classnames_extension.sqf" enough for this?
- 2432 replies