Hi All,
I'm re-duxing an old favorite of mine from the xbox360 "The Outfit" with an ArmaIII spin.
I would like to use the sector module so that only the side that controls the area can unlock their side's vehicles and call them in via a addAction...
With F2kSel's help he provided the following..but unfortunately it's not working:
Setup your sectors and when you have them working in the sector module where it says expression put
sector module expression
missionnamespace setvariable ["sector",_this]
That should contain the the current owner of the sector.
Now if you add this addaction to all players
players init boxes
this addAction ["<t color='#FF0000'>M2A4 Slammer UP $1200</t>", "ArmorDrop.sqf",[],0,true,true
Also, I read the threads from many others with slight alterations to their modules. I'm getting more familiar with them.
Do you know if anyone has successful instructions for respawning a player at the captured these sector module?