Hey Sari!
Thanks for your reply.
1) Unfortunatly I always have to play with AI, because nobody of my ArmA-Dudes likes this kind of missions :(
2) This is not that important. The Map Commanding Feature is already really great.
3) Yeah, I know this. But I am not sure, if the AI Squads are really using this. They always move by feet. The don't use the vehicles. It is possible for me to buy vehicles for AI Squads, this works. But Example: They use a Hunter pretty well, but they don't use a Transport Truck. Of course, they drive it, but they don't get in as a squad and move over the map with this vehicle.
4) This is great! I got an idea for a new resource. Besides money and supply points, there could be a third resource called "Humanity points" (or something like that). It refers to the behavior towards the civilians. If you help them (Side Quests) you earn benefits, if you kill civilians you get disadvantages (example: increasing production costs).
5) This sounds great!
6) Yeah! Unfortunatly my mission creating skills are too low in this game for such complex mission like BECTI.
7) Ok, so I always have to play this mission in multiplayer-mode.