sitrepo
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Everything posted by sitrepo
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Kunduz, Afghanistan [10km] v1.20
sitrepo replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is anyone having wall breaching problems? Today we were playing, wanted to breach a wall, for some guys it exploded, for others it didn't. It's the same with doors. Someone opens one, and for some it's not open. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
sitrepo replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Here it is: http://pastebin.com/85LiY95A -
ACE3 - A collaborative merger between AGM, CSE, and ACE
sitrepo replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I've had this problem for the past 3 hours now, and since the AGM forum is closed I'll post here. So basically the problem is this: http://cloud-4.steamusercontent.com/ugc/46500877980004324/DEBDAAC41C27FCDAD57C3C48F7E1203DBC621E77/ AGM is working for everyone in my team, except for me. We all have the same version, but this problem is only for me. Other mods we're using are all the same for everyone. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
sitrepo replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Best damn news this month. :D -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Can I make my own ArmaSync repo on my computer? -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Allright, it's working now, big thanks. One more thing. I followed the steps in the manual, but i just cannot configure the userconfig. Is there a way to make a different repo for it? EDIT: Managed to do it. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I got this message: http://i.imgur.com/QYg3cfR.png?1 -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Any way to bypass this? -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I got a link, with that i can check whatever is up on the FTP. But in the meantime I managed to upload to the FTP, got this autoconfig, but it doesn't work: ftp://hosted33.nfoservers.com/public/COOP/.a3s/autoconfig -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Well, uploading is OK, but the .a3s folder won't appear in the list. Guess I should contact with a server admin? Afternoon I'll try to take some pictures of how I tried to make a repo. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
sitrepo replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hello! I ran into a little problem right here. I'd like to set up repositories on one of the servers of NFO (nuclearfallout). The problem is that the server (VDS) is on a different IP, and the webhosting is also on a different IP. Is there a solution to make it work? Just to be clear on the situation: the server IP is (example): 11.111.111.11 and the webhosting is 22.222.222.222. I uploaded a folder to 22.222.222.222/foldername/"lot of addons". -
Switching weapons on the move
sitrepo replied to Sniperwolf572's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It does not work with AGM. -
Same thing happened to us yesterday. All, or most of our Nvidia card users crashed. Plus whoever used Overwolf, the aplication crashed too.
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Authentic Gameplay Modification
sitrepo replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sooo...you are saying that you are using AGM and Vcom AI side by side. In combat how many hits does it take you to take down an enemy that is treating himself? I mean, take our example: Combat, guy gets shot 2 times, start healing (goes invincible), while healing himself takes 5 more shots, jump to the side, throws a smoke, starts healing again and after some more shots he finally goes to the ground. And not just once or twice in one mission, but like 20 times in 2 hours. -
Authentic Gameplay Modification
sitrepo replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah, but what part of the medical pbo do we have to remove? I have deleted the sqm-s which start with ai, but they still get knocked out. I just want them full dead after some shots. -
Authentic Gameplay Modification
sitrepo replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same here. Plus Right Control + M does not work for GPS. -
Authentic Gameplay Modification
sitrepo replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does anyone knows how to remove the AI injury sytem? Since we use Vcom AI and AGM, these two addons don't work together too well. Sometimes when we shoot the AI, they jump or fall down due to Vcom, then start healing, then we shoot them again, they cancel the treating, jump around, throw a smoke, and then they get knocked out. Kinda funny, but really frustrating, cus of this you have to shoot them like 15 times to kill them, or even get them unconcious. -
RHS Escalation (AFRF and USAF)
sitrepo replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Humvees were not the best tho. The brakes on them were tribble. Despite that, the whole mod is the best out of all in my (and my teams) opinon. Keep up the good work. Waiting on the USMC :D- 16577 replies
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Marine Expeditionary Force Mod
sitrepo replied to Mattastic's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Matt! I honestly have to say that these uniforms have the best texture (in both quality and color) my team has ever seen. Keep up the good work. EDIT: A little suggestion if I may. You could release this pack in parts. Like uniforms/vests/backpacks in a "MEF Uniforms" pack, weapons in another, etc. etc. It would be a little better for clans like one i'm in. We don't ever use the Huron for example. Just sayin'. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
sitrepo replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How can i open closed doors, and how can i open the tablet to peek under doors? -
Well not the robotic sound, but insted i got this: (also we do have that robotic sound too)
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Oh my god, what are these pieces of shits? You cannot even make a GL version or a Holo sight with a magnifier? Or a goddamn underbarrel flamethrower? Or a masterkey shotgun? Goddamnit Hogor!!! О, мой бог, каковы Ñти куÑки дерьма? Ð’Ñ‹ не можете даже Ñделать верÑию GL или зрение Холо Ñ Ð»ÑƒÐ¿Ð¾Ð¹? Или проклÑтый подÑтвольного flametrwoer? Или MASTERKEY дробовик? ПроклÑтье Hogor !!! Heil Hogor! Zum beispiel? Amúgy itt a zenéd:
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Authentic Gameplay Modification
sitrepo replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a way to detonate multiple explosives at once? -
You should also add those big Vietnami grass hats. Great mod Alduric, keep up the good work.
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Authentic Gameplay Modification
sitrepo replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Which .pbo mutes the AI chatter? We've found a mod with cool AI voices and we'd like to hear them while playing.