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Posts posted by Hamakaze
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Maybe VR support for A3? http://orangecountyvr.com/
I hope not... I'd rather it add some actual content to the game such as naval assets... Landing craft etc. we've been given Tanoa and Malden is in coming it would make sense for them to add equipment to move heavy vehicles around these islands and to use in amphibious assaults.
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Nice! I always thought the Gendarmerie were lacking in some vehicles and equipment and its nice to see a mod trying to address that but still leave them with their "unprepared" look. :)
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Great mod guys I'm loving making halo themed missions for my friends :)
Does anyone have any frigate compositions they'd be willing to share?
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I'm working on new models of soldiers. I completed the combat uniform of RAP (Ranger Alpini Paracadutisti) and I finishing a model of combat uniform of COL MOSCHIN....
Some pictures of new model of RAP:
Next step is ACE compatibility....
Looking amazing! Thanks for all your hard work on this wonderful mod! :)
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Wonderful work with the updates! I look forward to getting back into making missions with these mods once i get my PC fixed. I noticed you've included UN berets do you have any plans for UN Helmets and a UN TRF for the uniforms? :)
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These look great! I'm looking forward to getting my hands on them to make missions with :)
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Your mod was one of my favorites in ArmA 2 and I'm looking forward to seeing it come to ArmA 3 but I'm curious will you be including UN skins for your vehicles? :)
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I'm loving this mod so far and I'm looking forward to seeing it grow more and gather more support and I'm definitely looking forward to seeing more of the Marina Militare! Well Done! :D
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True, was only going to do one version of it anyways.
So there won't be any nation specific decals or insignia on the ship? I ask because I like making missions with the Russian Naval Infantry and it would be nice to have a ship in game that i can use in my missions without flags other insignia and i know the Russians never actually took delivery of Vladivostok or Sevastopol but it would be nice to have the option for game play of doing amphibious assaults from a ship that could have plausibly been Russian but this is not my decision to make. :)
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"HESCO Barriers" as they're known in the west were developed in the 80s and first commercially produced by a company from the united kingdom but the principle of a wire/metal/wood mesh container filled with earth and stone has been around since before the Napoleonic period their name in engineering is "gabion" so it's entirely likely that the Russians may use them but not call them "H-Barriers" but they will likely use this type of defence in some form or another.
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Looks great guys! I assume over time the backpacks will be replaced by your own models? :)
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Any update on how this terrain is coming along? :)
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You may already have plans for this but can i suggest adding the Royal Army Corps of Sahrani to BLUFOR? Afterall they were mentored and supported in ArmA by the US Armed Forces and the government is western aligned. Just a thought. :)
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We already saw what looks like a crashed A6M in the trailer and i'm curious if we'll see anymore WW2 wrecks in the jungles and the waters surrounding the islands of Tanoa.
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I think you need a variable
.. search for station in the thread and I think there is a piece of code you need...
I used the player setVariable ["copLevel",1,true]; to give myself the ability to open the doors the problem is that there is an invisible wall preventing me from walking through them
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I was wondering if anyone had experienced the issue of running into an invisible wall when trying to enter the police station via the front door and the commonwealth bank via the front door?
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Will we see a civilians and resistance fighters or will only conventional forces be included? :)
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Nope! While we will initially be focusing on getting playable US Army and German Heer troops, other significant factions like the French are possible for the future. :D However, it should be noted that currently we have no commonwealth forces in the plans, as we are focusing on the fighting in southern France and Germany.
Oh well :) I'll just have to hope that the often forgotten second parachute brigade gets considered when the mod is further down the line... Any plans to add in the french resistance and a civilian faction? :D
The models you've shown look great by the way and it's safe to say that I'm looking forward to this :)
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Are the only factions planned the US and Germany?
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Looking forward to being able to create missions on sangin again. Got so many scenario ideas. :)
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Will you guys be covering all the years of the war or only a few?
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Any chance you guys will include partisan and civilian factions further down the line?
And will you include uniforms for "Exiled" troops who served with the allies such as the Polish Army in the West and the Free French?
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Hey Smokedog
Are you still working on this map or have you shelved it for the time being?
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Sad to see you guys are gonna stop work on the map I've had many a fun and memorable hour on it and i was looking forward to see how it was going to develop. Maybe when ALiVE can get it indexed and servers start using it more you'll return and continue work on it?
Development Blog & Reveals
in ARMA 3 - NEWS
Posted
Well i'm hyped for more DLC but i'm also interested in this:
"We’re also looking beyond Arma 3. Indeed, some of the team have already moved onto new projects in support of the development of our next engine, 'Enfusion'."
Makes me wonder what could be coming in the more distant future :)