Hi all,
First of all, great addition to the game!.
I've got it working without much problems in Arma3, though while doing some tests between small/medium/large explosions i didn't really notice a lot of difference between them.
Even small explosives seem lethal to lighter vehicles, Two small explosions where enough to track a MBT.
When i went looking in the ExplosionFunctions.sqf i noticed the same sequences for small, medium & large. Should this not be different for each explosion?
Also, does the script pick one explosion out of the sequence to make for some randomness, or are they all actually fired off in this sequence?
EXPLOSIVESEQUENCE_SMALL = {
_explosiveSequence = ["M_PG_AT","M_Zephyr","M_Titan_AA_long","M_PG_AT"];
[_this, _explosiveSequence, true, true] spawn PRIMARY_EXPLOSION;
};
EXPLOSIVESEQUENCE_MEDIUM = {
_explosiveSequence = ["M_PG_AT","M_Zephyr","M_Titan_AA_long","M_PG_AT"];
[_this, _explosiveSequence, true, true] spawn PRIMARY_EXPLOSION;
};
EXPLOSIVESEQUENCE_LARGE = {
_explosiveSequence = ["M_PG_AT","M_Zephyr","M_Titan_AA_long","M_PG_AT"];
[_this, _explosiveSequence, true, true] spawn PRIMARY_EXPLOSION;
};
best regards
Badger