Green-
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Everything posted by Green-
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Why do we have such a low FPS in multiplayer(MP performance vs SP performance)
Green- replied to DancZer's topic in ARMA 3 - GENERAL
Lots of stuff to calculate hidden stuff to calculate stupid scripts unecessary scripts the list goes on and on. I get decent FPS on the kind of servers I play on however if you play shit like Life and mods like ACE or similar in ArmA3 ofcourse it will be a bit more laggy. Get a "really good" cpu and it wont be as laggy. -
Youre stupid. Just leave this thread forum and never launch a BI game again. Please!
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Cant even be arsed to talk about this but in short, Complete fucking sheit!
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Fuck it Im playing ArmA2 and waiting for ArmA4. Probably out somewhere around 2018-2020 I hope. Then we should have a decent game thats not futuristic Bs too.
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The fact that they have barely any content, its in Beta (Thank you bohema for letting us beta test :P) and that this is 13£ is stupid. Honestly one would expect it to never be launched.. Can everyone just not buy it and use mods instead please? BIS turned into activision.. QUICK EDIT: Also honestly how much money didnt they make the past 3 years? Do I need to say DayZ? Do I have to remind you that they gave away 500000-200000£?
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"class ItemActions" to add attachments
Green- replied to john_arma's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
This might be a bit stupid but are you sure your a "Player"? and not "PlayAble"? Also are you just using the editior or actually testing it as a mission beacuse some stuff dont work in the editor... -
Altis Life - How to activiate special chars like Ä Ö Ü and ß?
Green- replied to fake's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah, you really shouldnt be blaming this on Tonic beacuse he did an awesome job! Anyway, ditch the attitude against Tonic and good luck with your server! -
Add stuff to ACE Backpacl (Advanced Combat Enivroment)
Green- replied to Green-'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thanks man, forgot the comma :S Also if a mod could change the title it would be good for future and search purposes. Lock the thread aswell if you want to, (SOLVED). -
Add stuff to ACE Backpacl (Advanced Combat Enivroment)
Green- posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi everyone, Ive had this problem making ArmAOA ACE2 missions forever and I finally thought of posting it here.. Basicly my problem is that I cant add anything to an ACE Backpack without doing it manually in-game, I would like to be able to preset stuff to be inside from the start of the mission. Theese scripts are some Ive tried and didnt work (Probably tried more but cant remember them all): this addMagazineCargoGlobal this addMagazineCargo this addMagazine Ive been trying to fix this for 1-2 years now ever since I started making missions with AAR and Corpsmen and I never understood how to fix this. Im pretty sure theres a easy solution or its not possible either way helping me out will literary make me sleep better.. EDIT: I know I misspelled "Backpack" so if someone can edit it that would be very appreaciated and for future reference it owuld be easier to find if someone search for this sometime in the future. Thanks in advance, Green| -
Altis Life - How to activiate special chars like Ä Ö Ü and ß?
Green- replied to fake's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i was going to suggest that but thought that it was too obvious xd If that was the problem Im sorry i scrapped that, was so embarresed of my shitty english when i was going to post that so i didnt xd -
ArmA2 still have the charm of the series, ArmA3 dont feel the same and is to futuristic and focuse to much on super delta mustache special forces..
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Things falling though custom spawned LHD
Green- replied to Tike's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The one I sent have the script itself in the mission, the one he sent use the same script I belive but BI used his way of doing it in a mission called 'Eagle Wing' and it basicly finds the LHD script somewhere in the EW.pbo in ArmA2OAs files. BIS_EW_fnc_createLHD BIS=BOHEMIA INTERACTIVE STUDIO EW=EAGLE WING FNC=NOT SURE WHAT IT MEANS REALLY createLHD=CREATES THE LHD BIS_EW_fnc_createLHD is basicly the same script but instead of being manually into a mission its in the game bu default. (Kind of hard to explain when youre not the best at english but I hope you got it :)) EDIT: Basicly the script I sent adds it manually and his adds it the way bohemia did it, its all the same. Green| -
Arma 2 Free - Survival (Hunger/Thist/Revive/Repair/Buy/Sell) Script
Green- replied to spencermonteiro's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I think you can play 'wasteland' on ArmA2 Free (DEMO) and if you want to make your own gamemode open up the wasteland pbo and chernarus life PBO and check whats inside. Green| -
Convoys Extreme Frustration
Green- replied to JohnKalo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ArmA AI have always been completly ****** up and will probably be so forever in some way. However Im pretty sure there are a couple of mods fixing this issue, search for an AI mod and you should find something. You can maybe use UPS (Urban Patrol Script) it usually helps quite alot with theese problems! Trying to make the AI convoy not spawn close to the town but further away and letting them start driving and do their stupid sh*t and then after around 300-400 meters they should be a bit better at driving then at the very start. Good luck with your mission! Green| -
Got the exact same issue, no script error nothing. Restarting this thread beacuse its the EXACT same issue im having. Whenever I use high command it works but as soon as I command a subordinate to do something my game crash. Green|
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Need a trigger able to destroy empty vehicle.
Green- replied to cychou's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Does it matter what vehicle it is? Is opfor a playable faction? -
Need a trigger able to destroy empty vehicle.
Green- replied to cychou's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, follow theese steps and it should work: 1. Make a H (Invisible) in the opfor base and name it opfor_base 2. Make a trigger covering the whole opfor base and add this in the "On Act." Field: {if (!(isplayer _x)) then {deleteVehicle _x;};} foreach nearestobjects [opfor_base,[ "LAV25_HQ" ],500]; 3. Make the trigger get activated when civilian is present and make sure it repets. 4. Place a civilian AI within the trigger area and in the init add removeallweapons this; this allowdamage false; this enableSimulation false; That way the trigger activates beacuse the civilian ai keep on activating it, the lav hq despawn everytime it gets inside empty and the Civilian AI cant move so he will just stand there for ever activating the trigger Vice versa for Blufor base. Hint: Im pretty sure the 500 in the code for the trigger stands for how close to the helipad the lav can be before despawning aswell but you will have to ask Persian MO to confirm that. Also this is a bad way of activating a trigger im pretty sure but its easy to understand :) Cred for everything goes to persian MO I just explained how the use it! Best of luck with you mission! Green| -
Altis Life - How to activiate special chars like Ä Ö Ü and ß?
Green- replied to fake's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Can you upload you mission pbo and link it here? That way people can check for themself in the mission. Green| -
Arma 2 Free - Survival (Hunger/Thist/Revive/Repair/Buy/Sell) Script
Green- replied to spencermonteiro's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Check out 'Chernarus Life' and 'Wasteland' should be something in there for you .) Green| -
Adding object to mission.sqm
Green- replied to Freddie's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Mission.SQF is 3d Editor, Mission.SQM is 2d editor.. Just place a folder called armory.[MAP IN USE] in C:\Users\Admin\Documents\ArmA 2 Other Profiles\[YOUR PROFILE NAME]\missions and place the mission.sqm inside and any other file just make sure you create a backup then go into ArmA2OA > Singleplayer > editor > [MAP YOU USE] and then find the mission called Armory.[map in use] and then you load it and you can play around in there.. I know this was a bit hard to follow but in short: SQF =3d Editor SQM =2d EDITOR Edit in 2d editor. Green| -
Question Regarding Campaign Creation
Green- replied to genpatton043's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Open up a harvest red and if you have it check out how they did it also on how to keep guns you can check our the pmc campaign. The first thing you want to do when doing something that BI probably already have done is to check their missions and have they did it :) Good luck with your campaign! Green| -
helicopter insertion and extration
Green- replied to ptklopes's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
try the engine on script or whatever you want to call it. This EngineOn "True"; This EngineOn "False"; obviously you can change the this to whatever the name of the helo is etc. Good luck with you mission! Green| -
New 60 slot server looking for players + feedback
Green- replied to J0K3R 5's topic in ARMA 3 - SERVERS & ADMINISTRATION
Search for RCON and check what you think is the best. Make sure your running a teamspeak, ventrilo, mumble etc etc server so people can communicate with eachother without having to use in-game chat. (TeamSpeak3 recomended) Green| -
Altis Life - How to activiate special chars like Ä Ö Ü and ß?
Green- replied to fake's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I do not own a copy of ArmA3 so I cant really help further and Im on theese forums drunk replying like a idiot.. But I honestly see nothing wrong in the code you wrote in your last post but then again Im not really on top right now. EDIT: Have you tried making a quick mission checking if using thoose chars is even possible? Green| -
Things falling though custom spawned LHD
Green- replied to Tike's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, yeah it was ~2 in the morning when I posted sorry for not being more helpfull, good luck with your mission!