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Caldac

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Everything posted by Caldac

  1. Caldac

    Altis Life RPG

    Hi, is thre an option to configure or change trunk sizes of the vehicles? Or to add a trunk to vehicles? My goal is add a trunk to a quad. I have searched the mission and addon files but didn't found anything. Many thanks & Allaaaf!! ;)
  2. Caldac

    Altis Life RPG

    Many Thanks for the tip! It worked very well!
  3. Caldac

    Altis Life RPG

    @Tonic First off all I must say: A very nice mission and many thanks for your work! I like to extend some shops, but it doesn't work. My questions is: What do I need to get the "cop_swat" shop working? (I think to ask not only against the current cop level but also for a swat license is a good idea.) I use currently the following code: private["_shop"]; _shop = [_this,0,"",[""]] call BIS_fnc_param; if(_shop == "") exitWith {closeDialog 0}; //Bad shop type passed. switch(_shop) do { case "cop_basic": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; default { ["Altis Cop Shop", [ ["arifle_sdar_F","Taser Rifle",20000], ["hgun_P07_snds_F","Stun Pistol",2000], ["hgun_P07_F",nil,7500], ["Binocular",nil,150], ["ItemGPS",nil,100], ["ToolKit",nil,250], ["muzzle_snds_L",nil,650], ["FirstAidKit",nil,150], ["Medikit",nil,1000], ["NVGoggles",nil,2000], ["16Rnd_9x21_Mag",nil,50], ["20Rnd_556x45_UW_mag","Taser Rifle Magazine",125] ] ]; }; }; }; case "cop_patrol": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; case (__GETC__(life_coplevel) < 2): {"You are not at a patrol officer rank!"}; default { ["Altis Patrol Officer Shop", [ ["arifle_MX_F",nil,35000], ["SMG_02_ACO_F",nil,30000], ["MineDetector",nil,1000], ["acc_flashlight",nil,750], ["optic_Holosight",nil,1200], ["optic_Arco",nil,2500], ["muzzle_snds_H",nil,2750], ["30Rnd_65x39_caseless_mag",nil,130], ["30Rnd_9x21_Mag",nil,250] ] ]; }; }; }; case "cop_sergeant": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; case (__GETC__(life_coplevel) < 3): {"You are not at a sergeant rank!"}; default { ["Altis Sergeant Officer Shop", [ ["SMG_02_ACO_F",nil,15000], ["hgun_ACPC2_F",nil,17500], ["arifle_MXC_F",nil,30000], ["optic_Arco",nil,2500], ["muzzle_snds_H",nil,2750], ["30Rnd_65x39_caseless_mag",nil,100], ["30Rnd_9x21_Mag",nil,60], ["9Rnd_45ACP_Mag",nil,200] ] ]; }; }; }; case "cop_swat": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; case (__GETC__(life_coplevel) > 4): {"You aren't a member of the swat!"}; default { ["SEK - Waffenkiste", [ ["arifle_MX_Black_F",nil,30000], ["arifle_MXC_Black_F",nil,35000], ["arifle_MX_SW_Black_F",nil,50000], ["arifle_MXM_Black_F",nil,60000], ["srifle_DMR_01_F",nil,75000], ["hgun_Rook40_F",nil,2500], ["hgun_ACPC2_F",nil,5000], ["30Rnd_65x39_caseless_mag_Tracer",nil,500], ["100Rnd_65x39_caseless_mag_Tracer",nil,1000], ["30Rnd_65x39_caseless_mag",nil,100], ["16Rnd_9x21_Mag",nil,500], ["30Rnd_556x45_Stanag",nil,300], ["10Rnd_762x51_Mag",nil,1000], ["Rnd_45ACP_Mag",nil,275] ] ]; }; }; }; case "rebel": { switch(true) do { case (playerSide != civilian): {"You are not a cop!"}; case (!license_civ_rebel): {"You don't have a Rebel training license!"}; default { ["Mohammed's Jihadi Shop", [ ["arifle_TRG20_F",nil,25000], ["arifle_Katiba_F",nil,30000], ["srifle_DMR_01_F",nil,50000], ["arifle_SDAR_F",nil,20000], ["optic_ACO_grn",nil,3500], ["optic_Holosight",nil,3600], ["acc_flashlight",nil,1000], ["optic_Hamr",nil,7500], ["30Rnd_9x21_Mag",nil,200], ["20Rnd_556x45_UW_mag",nil,125], ["30Rnd_556x45_Stanag",nil,300], ["10Rnd_762x51_Mag",nil,500], ["30Rnd_65x39_caseless_green",nil,275] ] ]; }; }; }; case "gun": { switch(true) do { case (playerSide != civilian): {"You are not a cop!"}; case (!license_civ_gun): {"You don't have a Firearms license!"}; default { ["Billy Joe's Firearms", [ ["hgun_Rook40_F",nil,6500], ["hgun_Pistol_heavy_02_F",nil,9850], ["hgun_ACPC2_F",nil,11500], ["hgun_PDW2000_F",nil,20000], ["optic_ACO_grn_smg",nil,2500], ["V_Rangemaster_belt",nil,4900], ["16Rnd_9x21_Mag",nil,25], ["9Rnd_45ACP_Mag",nil,45], ["6Rnd_45ACP_Cylinder",nil,50], ["30Rnd_9x21_Mag",nil,75] ] ]; }; }; }; case "donator": { switch(true) do { case (__GETC__(life_donator) == 0): {"You are not a donator!"}; case (__GETC__(life_donator) == 1): { ["STS Donator Shop Tier 1", [ ["hgun_Rook40_F",nil,750], ["hgun_PDW2000_F",nil,6500], ["optic_ACO_grn_smg",nil,750], ["ToolKit",nil,50], ["itemgps",nil,50], ["16Rnd_9x21_Mag",nil,25], ["30Rnd_9x21_Mag",nil,75] ] ]; }; case (__GETC__(life_donator) == 2): { ["STS Donator Shop Tier 2", [ ["hgun_Rook40_F",nil,750], ["hgun_PDW2000_F",nil,6500], ["arifle_MK20C_plain_F",nil,25000], ["optic_ACO_grn_smg",nil,750], ["NVGoggles",nil,350], ["ToolKit",nil,50], ["itemgps",nil,50], ["16Rnd_9x21_Mag",nil,25], ["30Rnd_9x21_Mag",nil,75], ["30Rnd_556x45_Stanag",nil,125] ] ]; }; case (__GETC__(life_donator) >= 3): { ["STS Donator Shop Tier 3", [ ["hgun_Rook40_F",nil,500], ["hgun_PDW2000_F",nil,6500], ["hgun_pistol_heavy_01_F",nil,5850], ["arifle_Mk20C_plain_F",nil,25000], ["optic_ACO_grn_smg",nil,750], ["optic_MRCO",nil,10000], ["NVGoggles",nil,350], ["ToolKit",nil,50], ["itemgps",nil,50], ["FirstAidKit",nil,25], ["16Rnd_9x21_Mag",nil,25], ["30Rnd_9x21_Mag",nil,75], ["11Rnd_45ACP_Mag",nil,85], ["30Rnd_556x45_Stanag",nil,125] ] ]; }; }; }; case "genstore": { ["Altis General Store", [ ["Binocular",nil,150], ["ItemGPS",nil,100], ["ToolKit",nil,250], ["FirstAidKit",nil,150], ["NVGoggles",nil,2000], ["Chemlight_red",nil,300], ["Chemlight_yellow",nil,300], ["Chemlight_green",nil,300], ["Chemlight_blue",nil,300] ] ]; }; }; Is "cop_swat" something what i have to define in another script file? Any one an Idea whats goning wrong? Many thanks.
  4. Caldac

    Altis Life weapon shop

    Dear all, i tried also to extend the shop. And it doesn't work for me. Maybe the script is worng? private["_shop"]; _shop = [_this,0,"",[""]] call BIS_fnc_param; if(_shop == "") exitWith {closeDialog 0}; //Bad shop type passed. switch(_shop) do { case "cop_basic": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; default { ["Altis Cop Shop", [ ["arifle_sdar_F","Taser Rifle",20000], ["hgun_P07_snds_F","Stun Pistol",2000], ["hgun_P07_F",nil,7500], ["Binocular",nil,150], ["ItemGPS",nil,100], ["ToolKit",nil,250], ["muzzle_snds_L",nil,650], ["FirstAidKit",nil,150], ["Medikit",nil,1000], ["NVGoggles",nil,2000], ["16Rnd_9x21_Mag",nil,50], ["20Rnd_556x45_UW_mag","Taser Rifle Magazine",125] ] ]; }; }; }; case "cop_patrol": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; case (__GETC__(life_coplevel) < 2): {"You are not at a patrol officer rank!"}; default { ["Altis Patrol Officer Shop", [ ["arifle_MX_F",nil,35000], ["SMG_02_ACO_F",nil,30000], ["MineDetector",nil,1000], ["acc_flashlight",nil,750], ["optic_Holosight",nil,1200], ["optic_Arco",nil,2500], ["muzzle_snds_H",nil,2750], ["30Rnd_65x39_caseless_mag",nil,130], ["30Rnd_9x21_Mag",nil,250] ] ]; }; }; }; case "cop_sergeant": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; case (__GETC__(life_coplevel) < 3): {"You are not at a sergeant rank!"}; default { ["Altis Sergeant Officer Shop", [ ["SMG_02_ACO_F",nil,15000], ["hgun_ACPC2_F",nil,17500], ["arifle_MXC_F",nil,30000], ["optic_Arco",nil,2500], ["muzzle_snds_H",nil,2750], ["30Rnd_65x39_caseless_mag",nil,100], ["30Rnd_9x21_Mag",nil,60], ["9Rnd_45ACP_Mag",nil,200] ] ]; }; }; }; case "cop_swat": { switch(true) do { case (playerSide != west): {"You are not a cop!"}; case (life_coplevel > 4): {"You aren't a member of the swat!"}; default { ["SEK - Waffenkiste", [ ["arifle_MX_Black_F",nil,30000], ["arifle_MXC_Black_F",nil,35000], ["arifle_MX_SW_Black_F",nil,50000], ["arifle_MXM_Black_F",nil,60000], ["srifle_DMR_01_F",nil,75000], ["hgun_Rook40_F",nil,2500], ["hgun_ACPC2_F",nil,5000], ["30Rnd_65x39_caseless_mag_Tracer",nil,500], ["100Rnd_65x39_caseless_mag_Tracer",nil,1000], ["30Rnd_65x39_caseless_mag",nil,100], ["16Rnd_9x21_Mag",nil,500], ["30Rnd_556x45_Stanag",nil,300], ["10Rnd_762x51_Mag",nil,1000], ["Rnd_45ACP_Mag",nil,275] ] ]; }; }; }; case "rebel": { switch(true) do { case (playerSide != civilian): {"You are not a cop!"}; case (!license_civ_rebel): {"You don't have a Rebel training license!"}; default { ["Mohammed's Jihadi Shop", [ ["arifle_TRG20_F",nil,25000], ["arifle_Katiba_F",nil,30000], ["srifle_DMR_01_F",nil,50000], ["arifle_SDAR_F",nil,20000], ["optic_ACO_grn",nil,3500], ["optic_Holosight",nil,3600], ["acc_flashlight",nil,1000], ["optic_Hamr",nil,7500], ["30Rnd_9x21_Mag",nil,200], ["20Rnd_556x45_UW_mag",nil,125], ["30Rnd_556x45_Stanag",nil,300], ["10Rnd_762x51_Mag",nil,500], ["30Rnd_65x39_caseless_green",nil,275] ] ]; }; }; }; case "gun": { switch(true) do { case (playerSide != civilian): {"You are not a cop!"}; case (!license_civ_gun): {"You don't have a Firearms license!"}; default { ["Billy Joe's Firearms", [ ["hgun_Rook40_F",nil,6500], ["hgun_Pistol_heavy_02_F",nil,9850], ["hgun_ACPC2_F",nil,11500], ["hgun_PDW2000_F",nil,20000], ["optic_ACO_grn_smg",nil,2500], ["V_Rangemaster_belt",nil,4900], ["16Rnd_9x21_Mag",nil,25], ["9Rnd_45ACP_Mag",nil,45], ["6Rnd_45ACP_Cylinder",nil,50], ["30Rnd_9x21_Mag",nil,75] ] ]; }; }; }; case "donator": { switch(true) do { case (__GETC__(life_donator) == 0): {"You are not a donator!"}; case (__GETC__(life_donator) == 1): { ["STS Donator Shop Tier 1", [ ["hgun_Rook40_F",nil,750], ["hgun_PDW2000_F",nil,6500], ["optic_ACO_grn_smg",nil,750], ["ToolKit",nil,50], ["itemgps",nil,50], ["16Rnd_9x21_Mag",nil,25], ["30Rnd_9x21_Mag",nil,75] ] ]; }; case (__GETC__(life_donator) == 2): { ["STS Donator Shop Tier 2", [ ["hgun_Rook40_F",nil,750], ["hgun_PDW2000_F",nil,6500], ["arifle_MK20C_plain_F",nil,25000], ["optic_ACO_grn_smg",nil,750], ["NVGoggles",nil,350], ["ToolKit",nil,50], ["itemgps",nil,50], ["16Rnd_9x21_Mag",nil,25], ["30Rnd_9x21_Mag",nil,75], ["30Rnd_556x45_Stanag",nil,125] ] ]; }; case (__GETC__(life_donator) >= 3): { ["STS Donator Shop Tier 3", [ ["hgun_Rook40_F",nil,500], ["hgun_PDW2000_F",nil,6500], ["hgun_pistol_heavy_01_F",nil,5850], ["arifle_Mk20C_plain_F",nil,25000], ["optic_ACO_grn_smg",nil,750], ["optic_MRCO",nil,10000], ["NVGoggles",nil,350], ["ToolKit",nil,50], ["itemgps",nil,50], ["FirstAidKit",nil,25], ["16Rnd_9x21_Mag",nil,25], ["30Rnd_9x21_Mag",nil,75], ["11Rnd_45ACP_Mag",nil,85], ["30Rnd_556x45_Stanag",nil,125] ] ]; }; }; }; case "genstore": { ["Altis General Store", [ ["Binocular",nil,150], ["ItemGPS",nil,100], ["ToolKit",nil,250], ["FirstAidKit",nil,150], ["NVGoggles",nil,2000], ["Chemlight_red",nil,300], ["Chemlight_yellow",nil,300], ["Chemlight_green",nil,300], ["Chemlight_blue",nil,300] ] ]; }; }; Is "cop_swat" something what i have todefine in another script file? Many thanks.
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