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Tiberius_161

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Everything posted by Tiberius_161

  1. Tiberius_161

    CANS

    Looks really awesome! Have you considered to also add 'protest like' animations so ai can also show hostility without throwing stuff? Great project :)
  2. Tiberius_161

    [COOP-15] Tanoa MedEvac Mission

    Hi junglenz, apologies for the late reply. Glad you like the mission and that you're having fun with it. I do not have a Altis version going and I do not have short term plans to do that. You're free to port the mission over, no problem there :). More info on the bugs is welcome though :). I hope it wasnt anything mission breaking.
  3. Tiberius_161

    [COOP-15] Tanoa MedEvac Mission

    A better download solution will be provided soon.
  4. Hello all, I'm trying to host a server with 12 mods. However, I do not have enough room for that in the start up line. This is my current line: "D:\Software\steam\SteamApps\common\Arma 3\arma3server.exe" "D:\Software\steam\SteamApps\common\Arma 3\A3Master" -port=2302 -config=CONFIG_server.cfg -mod=@ace3;@CBA_A3;@cup; @cup_units;@cup_Vehicles;@cup_vehicles_ace_compat;@cup_weapons;@task_force_radio; Is there a way for me to launch the server with more mods? Thanks in advance! Cheers Tiberius
  5. Hi Belbo, Thanks for the explanation. I got it to work!
  6. Hi all, thnx for the replies. I always use PWS to manage my mods and launch the game etc. I did not know that I can use Arma3Sync to launch the server. I will look into that right away :)
  7. Tiberius_161

    [COOP-15] Tanoa MedEvac Mission

    Updated the mission file. Added a new emergency type and tweaked some other stuff.
  8. Update: It was indeed related to the zeus curator module. During last test no one loaded in as the zeus curator and that broke it somehow. I have done a retest in the zeus slot and the mission works perfectly. Thanks for everyone's time. I will read the RTP until I understand it next time...
  9. Hello all, I looking for someone who could help me to perform a dedicated server test for a mission that I am working on. What I'm looking for is a check if the mission can be loaded and played. I can host a server on my own machine and the mission works fine there, but when I'm trying to to host the mission on the server of my community (rented server box), it will simply not load... So I wanna check if the problem is confined to the server of my community. Hence the reason I'm asking here for assistance. The mission takes place on Tanoa and uses the following mods: - ACE; - CBA; - RHS Usa forces; - RHS Russian forces; The mission is about flying randomized medevac missions. Mission file: https://drive.google.com/file/d/0B7Az9M1Dr8F1S2NWdkxfeXJDWVE/view?usp=sharing The information that i'm requesting is if it's possible to load and play the mission on a dedicated server, preferably on a rented serve box. Thanks in advance for anyone's time and effort. Cheers Tiberius
  10. Hi schmoking and thedubl, thanks for both your replies. @schmoking, I have looked at your problem. I will post any further comments regarding that there. I'm not sure if me setting up the server is going to help, because I have never done server handling myself (other than following a tutorial to set up the dedi on my machine). The mission test was performed by the server administrator of my community... Thanks for the offer though. @thedubl, I have to screen of the error log https://i.gyazo.com/2b46131f07564014708e7e62f9df12c8.png: After rereading it a couple of times I think it is problem with the zeus module... When I start up the mission it loads to the first bit were you can select roles. After that it freezes on the last kb of receiving file. After a very long time it stops loading and cycles to the next mission on the server. I'm not sure what you mean with 'build'?
  11. Hi Jwllorens, I cant say much about the code. What you can do is run a dedicated server from your own machine. https://forums.bistudio.com/topic/139003-tutorial-installation-configuration-of-arma3-dedicated-server/ I use this to test mission editing stuff on mp all the time ☺. Good luck!
  12. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    I made a test mission after the last update, and was able to pick slots on the dedi I hosted myself. This time I only used Ace, cba and RHS escalation. I will do some testing to see if the issue is resolved with my previous modset to. How is the status for others regarding this issue? Any changes since Apex and later update?
  13. Hi all, The titel says it all: is there a walking/movement speed indicator mod? I mean a symbol like the stance indicator. A google search revealed nothing, but a mod like this would be real useful! Does any1 know if such a mod (or native feature) excists? Thnx!
  14. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    I know what you mean... issues like these are just too frustrating. Takes the fun out of the game and editing... Yet somehow I keep trying though :P
  15. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    I'm having the same issue again. Only fix for me is to create mission in the 2D editor. If I create a dedi server on my own computer, no problem. But as soon as I want to play the mission on the Dedi server of my community, then roles don't show up (it does when using 2d editor).
  16. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    The problem to resolved itself for me with last update. I can now export missions and play them on dedi server. That also includes the exact mission and modlist I had trouble with.. It also works with ingame export and with 3rdparty pbo software. I hope it is fixed for others to!
  17. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    Fix for me is to only edit in 2D editor for now... apart from that i'm still clueless.
  18. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    Sorry for the late respons. If you still want to take a look, I will send the mission.sqm asap. I've found an older version that was not touched by Eden editor... that works perfectly fine on dedicated server... weird issues...
  19. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    This solution unfortunately does not fix it for me :(. For now I'm gonna stop trying to fix this problem.... rage quit :P
  20. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    Great that you fixed it and thanks for sharing .However, could elaborate more on point 2? I do not use CUP and am not exactly shure what you mean and were I should look.. thnx in advance! Ps. apologies for the youtube link that was in this post for a while. The link was pasted in by accident.
  21. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    I never had problems with creating & playing missions online... before Eden Update...
  22. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    Thanks for your response. I do have a player unit. Also other playable units. The same mission did work before Eden update..
  23. Tiberius_161

    Cant see or select rolles in Multiplayer (EDEN EDITOR)

    Hello all, Im having the same problems as described by the topic starter. The mission works fine on SP and local host, but not on dedicated server. I also updated everything to latest version of cba. Is anyone else having the same/simular problems? Does anyone know a fix? I've tried: - Different mod combinations; - Different versions of Cba; - Different tweaks with description.ext; - No description.ext; Thanks in advance!
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