nefiron
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ARMA 3 Addon Request Thread
nefiron replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey everyone! I am looking for one thing - A black Mk20. I found a pack where it's included, but apparantly the author dosen't know how to make a bikey. So I am looking for a black Mk20 and it's C and GL variant, preferably with Ace Compatibility. :) -
ADV Gear Distribution Script
nefiron replied to Belbo's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I would love to see the ability to randomize some loadout on certain units. Like having a unit start out with different classnamed helmets or vests etc. :) -
F3 Mission Development Framework (F2 for ArmA 3)
nefiron replied to fer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, exactly! -
F3 Mission Development Framework (F2 for ArmA 3)
nefiron replied to fer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
First of all. Thank you for an amazing framework! And a question: Are you able to assign a variable with weapon classnames in the default role in the assign gear script? I was thinking about letting rifleman players have random variants of the Mk18. Is that possible? Else I would really suggest that as I love the randomization of helmets and uniforms/vests. :D -
Damons HD Kryptek Units WIP
nefiron replied to Damon aka EagleEye's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I am enjoying them a lot! Those are amazing! :D Thanks! - But why isn't the weapons included? -
Damons HD Kryptek Units WIP
nefiron replied to Damon aka EagleEye's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You never released? :( -
AntoineFlemming's LION OF THE CASPIAN - Mediterranean Operations Expansion Pack 1
nefiron replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I love the concepts of your packs. :) But will you still keep your current 12 man - 1 vehicle groupings or will you make some new ones? Because they are hard to work with out of the box sometimes. -
Looks really good! :D This is definatly an essential to most of the ARMA community! Btw. Which pack is your reference gear from? The helmets etc.
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Is there a way to edit it so only a chosen unit will get this ability?
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Majoris! Before releasing, you should check your group settings to make it ALiVE Compatible! That would be amazing! :) http://alivemod.com/wiki/index.php?title=Unit_Mod_Config_Standardisation Would be quite cool to have the PLAs invading etc. :D
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Yeah I would really like to see this one be proper compatible with ALiVE as these are much more proper opponents on the Altian Island. I would like to assist if there's some config problems. :)
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Antoine Flemming's Mediterranean Operations (NATOSOC + SCOJFC bundle)
nefiron replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sounds neat! :D Although I did get your factions to work. I just had to use lowercase indeed but things where spawning. :) -
Antoine Flemming's Mediterranean Operations (NATOSOC + SCOJFC bundle)
nefiron replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you! :D -
Antoine Flemming's Mediterranean Operations (NATOSOC + SCOJFC bundle)
nefiron replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You sure? Well the problem dosen't show up for me anymore and I did have @MASS enabled. But antoineflemming, what is the faction classnames? I don't seem to be able to find them anywhere in the readme. Also why are they all Motorized versions? You got any plans to include normal infantry squads or alike? -
Antoine Flemming's Mediterranean Operations (NATOSOC + SCOJFC bundle)
nefiron replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Experienced the same problem. :( I guess a hotfix can do it. :P Also what is the Faction Classnames? I could really use those apart from the gear to integrate them with a ALiVE Scenario.