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Everything posted by riggs

  1. Thanks for the quick response, it's appreciated. I was going to ask about the mine detection (I tried the snippet M1ke posted earlier in the thread but couldn't make it work, again, novice scripter!) - unfortunately that + the tracking group members are integral to what I want to achieve, so unless I somehow stumble into a solution with beginner's luck, I'll be eagerly awaiting the next version! It'll be a very small/basic mission as it's (potentially) going to be the first one I've ever finished...but I'll let you know when/if it's ever playable. Enjoy the vacation. :)
  2. Fantastic script Johnny! I'm running in to a couple of hurdles while trying to set up a situation where you are pursuing a group of enemies, but they aren't in formation (some have stopped moving or are positioned along the dog's 'trail', to act as rearguards etc). A few questions (please bear with me as I'm a total novice when it comes to scripting): - While tracking or 'heeling' is there a way to get the dog to detect enemies in the same group as the main target, and report them as a contact? I've tried defining them as 'prey' by adding them to the init.sqf e.g. but that returns errors (and is probably dumb). - Is there a way to modify the dog's HP (mission is taking place in hilly terrain, so he's accidentally injuring himself falling off of rocks/down slopes fairly often...) - Is there a way of tweaking/reducing the objects dropped by the quarry? Thanks again for the script!
  3. Seconded. Been waiting for something like this for a while (long-time Stalker fan), I could rustle up some guys who would love to try out a Stalker-themed coop mission as well.
  4. Been waiting a while for this, thanks! Any chance of adding a decent sound effect? Not perfect by any stretch but something like this maybe
  5. Just made my day Toadie. Again. Thank you for your hard work, it's appreciated. Keep on truckin'! Would love to see your take on a couple of Vz.58s. Tacticool or vanilla versions... seconded for the 416/17s, also.
  6. :eek: Looking pretty smooth, WarLord. This pack is shaping up well! Any plans on adding AN-94s or some Vz.58s? The A2 tacticool versions could fit in pretty well with a good buff up, but then again I know nothing about modelling. I know neither are AKs too but screw it. :) Will your pack be JSRS compatible, also?
  7. riggs

    Curator Presets Mod

    First post here, long-time lurker. Looks great and just what myself and mates need, can't wait to try it out later!