Eaelus
Member-
Content Count
7 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout Eaelus
-
Rank
Rookie
-
RHS Escalation (AFRF and USAF)
Eaelus replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there any chance of getting vehicles (Brads and Tanks really) that support squad XMLs in the future? I've been running with a cool group of Bradley officianados and we were hoping to add a unit patch to the side our coffins.- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
Error with keybinds for me I have a difficult time using the middle mouse wheel to select in the context menu. I changed my default arma selection key to F. When I use R3F the f key is bound to 'closer', so I am unable to select anything in the R3F context menu. Is there a work around for this other than rebinding my interaction key again?
-
ALiVE - Advanced Light Infantry Virtual Environment
Eaelus replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm curuious, is A3MP conflicting with alive currently? I redid all of my mods saturday, and my Fallujah alive map no longer works. When I but it up I get "no buildings found" in my TAORs, but 3 weeks ago it was all working fine. I've even had friends join me in this missions. I tried recreating the missions from scratch, and no matter what size I make the TAOR (even covering the entire map) Alive gives me the same "no buildings" message. -
Got a dedicated server set up for my gaming group. We've been using MCC and letting the mission maker occupy enemy units from time to time to help guide the AI. The problem is when the "controller" gets shot as an AI the game announces a kill message, and people get confused thinking their Positive ID was wrong. I'd like to reduce the hesitation on that end, as well as make team leaders keep better track of their people by removing the killed message for everyone on the server. Is there any way to do that at this time?
-
XMedSys - Improved Medical System for A3
Eaelus replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have @XLib;@XEventsys;@XActionUi;@XMedSys; in that order in the command line It keeps saying "Warning Message: Addon 'X39_MedSys_Scripting' requires addon 'X39_EventSystem_Core'" in the .rpt. In the userconfig gile I have the MedSys_ServerConfig.hpp file. -
XMedSys - Improved Medical System for A3
Eaelus replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm trying to install this on my units new NFOserver and when I move all for of the xfolders over it causes an error and the server won't start. Any ideas or suggestions? Currently we use MCC, TFRadio, NATO_SF, MASI africa, Blastcore, and TMR realism mod. We've used xmedsys in games hosted off of members computers, but can't get it live on our server. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
Eaelus replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have MCC installed, and it opens with the game, even appearing in the "expansions" tab. I created a new LAN Multiplayer match, using the MCC template mission. Once I'm in the game, nothing is available in the mouse wheel window except changing weapons. I really have no idea what else to do. Any suggestions?