-
Content Count
338 -
Joined
-
Last visited
-
Medals
Everything posted by Raid
-
Bornholm, Denmark [Terrain WIP]
Raid replied to egilsandfeld's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow just wow. So much detail and lush lush grass. Ps. for some reason I really like lots of grass. Truly looks really good mate keep it up because it really is awesome. Thanks for your effort, the community will definitely be using this, Raid -
Arma 3 Helicopters DLC Discussion (dev branch)
Raid replied to FredAirland's topic in ARMA 3 - GENERAL
Yeah at least have the code in the engine so scripter's would be able to access the output value from the collective. This would be useful in mission making I guess if you want to make a detailed helo cinematic or mission flight. E.g set the Helo to use XXXX collective which will be just enough to fly under powerlines or something if you know what I mean. Not only scripter's would be able to make their own HUD elements. It's just a suggestion that I would really like to see :) ---------- Post added at 01:24 ---------- Previous post was at 00:55 ---------- Maybe even have it attach it to a Flir. So say you switch the Flir to normal camera have the spotlight move where you're aiming. -
Arma 3 Helicopters DLC Discussion (dev branch)
Raid replied to FredAirland's topic in ARMA 3 - GENERAL
No no i'm talking about the Gauges on the HUD. Not the button interaction to start the Helo. -
Arma 3 Helicopters DLC Discussion (dev branch)
Raid replied to FredAirland's topic in ARMA 3 - GENERAL
I'v been wondering will the update incorporate any HUD elements that are in ToH? Would really like the collective element. -
*Privately Discussed* This is for everyone else. I will be including classnames with V1.7.
-
V1.7 | Radar now displayed correctly.
-
Yeh i'v had mixed ideas with bipods, but as you said they are sketchy so im not sure atm. ---------- Post added at 12:33 ---------- Previous post was at 12:30 ---------- That would be awesome thanks. Saves me having to learn from scratch. I'll PM you when the time is right.
-
Hey mate so far my intentions are that it will only include the muzzle break and the suppressor. Ofcoarse through ASDG JR you will be able to use the A3 Attachments if you so desire.
-
Image time | Rendered Muzzle Break.
-
Would it use the TI mat?
-
Is there anything in the IR laser config? However I think it's a texture thing...
-
I would add it as a addaction as those "ring lights" are lights but they can also be turned off and IR ones can be turned on. So depending on the situation I think It may be best to add them as addactions. :)
-
Dat texture *Homer Drool*
-
Im not entirely sure, however I have updated the hit points so hopefully once 1.7 is out you could test it and if you could report back it would be great. :)
-
Did fuller finally get the light rings to work?
-
You are correct the muzzle break and suppressor will be separate attachment's. As for the Muzzle Break I don't like the stock twin chamber that comes from AI so I pretty much just modelled a custom one from some different references. Cheers, Raid.
-
Thanks and yes ASDG JR will be implemented.
-
Suppressor http://i.imgur.com/4YSCRP0.png (149 kB)
-
That is a bold statement. I believe I stated "As for the Mine clearing tank. If you can provide a model I might" so please don't make such statements if you don't remember what someone said correctly. P.s. http://forums.bistudio.com/showthread.php?178698-AWSM-L115A3-by-Raid
-
Ok seriously does this look alright? http://i.imgur.com/dzdUdXZ.png (104 kB)
-
-
Thanks guys and Thx Robert those pictures will probably come in handy.
-
http://prntscr.com/3pxbks Yes or no?
-
Unless google images is completely wrong most of the picks have the Parker-Hale Bipod. As for the whole UK standard I did put AWSM first in the title. Oh I just noticed the scope I was using for reference was the 5-25x56 PM II LP.
-
Stop trying to make me work faster :/ ---------- Post added at 22:28 ---------- Previous post was at 22:27 ---------- All jokes aside gotta love modelling and you're like yes that looks good move on. Hour later NOOOO that looks all wrong re-work time.... Past few hours I'v redone the Top & Side rail's, the barrel length and grooves, Muzzle Break & Suppressor length, Magazine reworked, raised the Cheek rest and lastly Reworked the front of the casing. ---------- Post added at 22:35 ---------- Previous post was at 22:28 ---------- Yes and no. For E.g I don't like the standard UK Muzzle Break.