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TYPHOONTIGER2

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About TYPHOONTIGER2

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  1. TYPHOONTIGER2

    MCU-2P config problem

    class CfgPatches { class mcu2p { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class CfgGlasses { class None; class mcu2p: None { scope = 2; displayname = "mcu2p"; model = "\mcu2p\mcu2p\mcu2p.p3d"; picture = "\A3\characters_f\Data\UI\icon_H_HelmetB_CA.paa"; identityTypes[] = {"NoGlasses",1000}; }; }; ---------- Post added at 20:25 ---------- Previous post was at 20:07 ---------- I've gotten the config to allow the model to appear in the goggles category but when I try to equip it on my character it says it cannot open mcu2p.p3d GOT IT! Finally got it to show up and can wear it as a goggles accessory now and not a helmet!
  2. I have a model of an MCU-2P gas mask that is seen in many military forces today. I have one problem with it though, the model was made and config'd as a headgear item and I have tried to make it into the cfgGlasses category so I can go into VAS and have it show up as a glasses model, not a headgear model. Unfortunately, even with that done the model still shows up in the headgear category. Any idea what it might be? I can provide anything necessary to anyone who would like to help out. Thanks!
  3. Would anyone be able to help me out on this? Tried myself but couldn't figure out what I was doing. Trying to re texture the ugly blue NATO pilot uniform to a woodland BDU.
  4. I have a fire hose and it sprays water, the only problem is, the water doesn't put out any fire. By fire I'm talking about the wildfire object that comes from the SCmod for ArmA 2. However the helicopters from the SCmod are able to drop CA_water on the fire and it puts it out. I'm trying to get the hose to spray CA_water and extinguish the wildfire. Anyone know how they could help me?
  5. Are you still working on this? If you are please message me ASAP
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