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Everything posted by Iceman_TF_Timberwolf
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Arma3 - AGGRESSORS
Iceman_TF_Timberwolf replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Middle East Conflict mod
Iceman_TF_Timberwolf replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, I was thinking it would REALLY improve the immersion of this mod and make it much more realistic if the rebels spoke Arabic, along with the SAA. The voices can be fairly simply ported from Arma 2: OA, from what I understand. Kaelies has already done this successfully with the Russians and Czech speaking units of his mod, you could probably contact him for instruction if you don't know how to do it. Thanks! -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm also having trouble with the squad/team leaders being unarmed -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Kaelies, so for the Marines, the light variant should be called Marine(light) instead of Soldier (light). Just a technical thing. It's improper to refer to Marines as soldiers. No worries though! -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice work, my man! -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the DL :) -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Holy mother of...... OMG YOU ARE AWESOME!!! Literally the best sounding Arma gun I've ever heard. EVER. I solute you. As should every Arma gamer out there. Thank you for making Earth a better place to live. My life is complete now. -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry, not trying to be overly demanding, but I really do think it would be helpful to have both a standard and an alternate version of the download for this mod. By that I mean to have the language addon pre-installed on the alternate download and the standard just normal. Improved vehicles did this with their vehicle/weapon renaming. This way you'll also be able to get both up on PlayWithSix. That would be wonderful :) -
All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
Iceman_TF_Timberwolf replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was having some trouble with my screen being EXTREMELY bright during the day, but I didn't want to post it on the webpage since I am not sure if I have everything set up right. I'm using AiA with AiA SA together in one SIX collection. -
Middle East Conflict mod
Iceman_TF_Timberwolf replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is the language bug associated with East vs West fixed? (Where all units except the Russians speak English) that's the only reason I don't want to get the mod... Also you should think about porting A2OA Arabic for your units :) -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Definitely agree on both issues, I don't like pixelated camo on vehicles (ie the AAF and CSAT's camos) but this one seems to work well. Would be cooler if it looked like it was stenciled and spray painted on :) ---------- Post added at 16:10 ---------- Previous post was at 16:06 ---------- One quick addition I'd really like is to have a "light" soldier variant, similar to the "militia" in Arma 2 CDF. These guys would be pretty basic, with just a plain patrol cap without an earpiece, no radio, 3-4 mags and an AKM. I would really like some variants of the headgear without earpieces, it would make my day :) :) :) ---------- Post added at 16:12 ---------- Previous post was at 16:10 ---------- The "light" guys would have no vest or backpack either. Just a plain uniform. All sides could have one, just as a very basic unit for smaller patrol scenarios. -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Altis Defence Forces v01.BETA
Iceman_TF_Timberwolf replied to leight's topic in ARMA 3 - ADDONS & MODS: COMPLETE
May I ask why these guys are Farsi if they use Greek labeled equipment? -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Still planning on including a separate version with the language addon installed? I'd just title one the "Base" mod and one the South Zagorian Army mod-With Language Addon. -
Arma3 - AGGRESSORS
Iceman_TF_Timberwolf replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I see what you did there haha :cool: -
Swedish Forces Pack: 0.7.4 (Updated 27th of May)
Iceman_TF_Timberwolf replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think you guys should take the story to a mainland African country, make a savannah-like map. Nobody has done that yet. It would be amazing! Also are you guys planning on eventually recording Swedish voices for the units? And maybe porting the Russian ones for the Russians and (maybe) Arabic for the African units would be cool!- 568 replies
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- swedish
- swedish forces pack
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Arma3 - AGGRESSORS
Iceman_TF_Timberwolf replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ohally, relax a bit, man! You can ignore people if they ask things that annoy you! Don't let it get to you. It's a great mod and a lot of people use Zeus, so they're asking about compatibility. Relax, it's a fair question. You already answered it, I understand, but just don't respond if people keep asking. No worries! It's all good. -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
FROM WIKIPEDIA XM8 Carbine uses XM320 grenade launcher: 12.5 in (318 mm) barrel; muzzle velocity 815 m/s (2,674 ft/s) -
Arma3 - AGGRESSORS
Iceman_TF_Timberwolf replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Still planning the Russian voices? And the technicals? Good job man, looks great! -
China - PLA Infantry (Alpha)
Iceman_TF_Timberwolf replied to majoris's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What I mean is to include 2 separate packs, one with the normal download and one that already has it installed and working, if that makes sense. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Iceman_TF_Timberwolf replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We tried to use it on Zargabad and there was a ton of music playing at once. Even after we edited the config to turn off the music. No idea.- 5767 replies
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- single player
- realism
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Great mod, but the UAZs go extremely fast, easily flip, and the DshKm can mow down buildings haha
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All in Arma High Quality pack (AiA HQ) - Replacement addons for AiA
Iceman_TF_Timberwolf replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Kaelies is making both the NAPA Guerillas, SZ Partisans (basically are probably going to look like Chedaki fighters), and TK Guerillas in his pack, so you're gonna be set for those factions once he adds them in. -
Kaelies' South Zagorian Army Mod
Iceman_TF_Timberwolf replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
About NVgoggles and your post: That's pretty much it. As humans, it's easier to distinguish between shades of green light than it is other colors. By default, infrared cameras and goggles would be grey, but yeah the green is an extra filter. I did some reading and apparently this also allows NVGs to run at dimmer levels, saving battery life.