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VillageRaper

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  1. Hi, I have a problem with some script. If I create an object like helicopter and I name it "aircraft1", then trigger (condition: alive aircraft1), (do:hint "alive aircraft1") works perfectly. However when I create nameless object or object with a different name, and later I change its name to "aircraft1" by using (object setVehicleVarName "aircraft1") the name changes to the new but trigger alive aircraft1 doesn't work. Also when I name my helicopter "aircraft1" and later I change its name to a diffferent by using setVehicleVarName the script works like the name was still "aircraft1". Do you know the solution? Update#1 I've found some solution: call compile format["%1 = this", "aircraft1"];
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