monk1junk1
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Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, just wanted to let you all know we are aware of a few bugs in the mod and are currently working to fix them (Such as SR-25 no sound). Unfortunately, we have all been blasted by IRL work so this has taken longer than anticipated to get done. We anticipate a hotfix to be released early next week once work dies down a bit. Please keep the bug reports flowing even if you think it's been reported already, we only have a few bugs but would love to squish as many as possible in this hotfix so we don't have to make you guys download multiple updates 🙂 -
Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ACWP 1.35 released * M4a5 Carbine 14.5" (Completely redone) * M4a5 Carbine 10.5" (Completely redone) * HK USP 9mm Re-import, retexture * Aimpoint T2 * Eotech EXPS3 * Config improvements *3x camo options, texture and material improvements + New Animations + New grip options + HK416D 10.5" + Glock 19 + Glock 17 + Browning Hi Power -
Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We've been very busy over at ACWP, and we are proud to announce a major update will be dropping in the next few days! Full change log to follow! Follow us at our discord for more updates! https://discord.gg/QuGR5WZ -
Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ah yes, I see what you mean. I did know about the m300c on the side, but hadn't noticed the one on the bottom, thanks! Also, a new front post is in the works that should be integrated into the rail. This should rectify this issue. -
Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Updated: * Added HK USP 9mm * Added Trijicon RMR (Pistol and rifle) * Added Micro T2 sight * Added Micro T2 + 3x magnifier sight * Added Eotech Exps-33 sight * Added Eotech Exps-33 + 3x magnifier sight * Added PEQ-15, m300c, m600u, WMLX accessories in multiple configurations * Added new camo wrap suppressor * Added several new camo options -
Australian Commando Weapon Pack
monk1junk1 replied to monk1junk1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
G'day mate, Tan/OD versions of all accessories are planned. Can you please post a screenshot of the poor position, I'm aware of a few planning on doing a pass on them soon. The lights are already quite bright (Much brighter than regular ARMA lights), do you want them to reach further or shine brighter? -
Australian Commando Weapon Pack https://steamcommunity.com/sharedfiles/filedetails/?id=1902310828 Special Operations Command's mission is to generate, command and reconstitute high-readiness world-class joint forces in order to conduct combined special operations in support of Australia's national interests. The aim of this mod is to bring selection of the weaponry used by the soldiers of the Special Operations command to Arma 3. The primary goal is to deliver assets at a high quality, therefore work may take a long time and will be ongoing after initial release. Australian Special Forces use a variety of distinctive weapons, eventually many will be included. Specifically, this mod is based upon the weaponry used by the 2nd Commando Regiment. The 2nd Commando Regiment was established on 19 June 2009 when it was raised from 4th Battalion, Royal Australian Regiment (4 RAR (Cdo)), becoming Australia's first regular commando capability. In 2019, the unit celebrates its 10th birthday under the badge of "Commando". This development was conducted through a period of continuous operational tasking with collective deployments to Solomon Islands, Timor-Leste (East Timor), Iraq and Afghanistan. Throughout these operations, 2nd Commando Regiment served with distinction, most notably receiving the Unit Citation for Gallantry for its service as a part of the Special Operations Task Group in 2005–2006. The 2nd Commando Regiment represents the bleeding edge of Australia's combat capability. It is with great pride we present to you, the Australian Commando Weapon Pack (ACWP) Currently contains Several variants of the 14.5" M4A5 with Troy TRX alpha rail Coming soon... Pelican Weapon storage container 10.5" Hk416 with Troy TRX Alpha rail Suppressor with heatwrap A variety of accessories made specifically to fit with the rail KAC Masterkey Standalone KAC m203 Standalone w/ Steel Stock USP--9 Other Join our discord! https://discord.gg/jdzDnGz This mod was made with love specifically the unit which I have spent the last few years, SOCOMD Australia. If you are interested in joining, click the link below! Special thanks to: toadie_2k for the amazing NIarms content, as well as having source files readily and publicly available. This was a great learning resource as well as an important base for nearly all the work in this mod The rest of the NIArms team Warden_1 for an incredible high poly Troy TRX Alpha rail model Everyone else who has assisted
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Have you ever been to a pacific Island? No one wears shoes anywhere. Only time shoes are put on would be for hiking up a mountain, and there are other skins for that. It would honestly be less believable if every civ had shoes.
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Khaki: Not Khaki (The rifle): Not a fan of this lightish green colour. It looks more like baby vomit than camouflage. Also, the HK416 needs a foregrip or at least needs the hand moving off the magwell. It looks so lopsided there.
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monk1junk1 started following MachineNetworks
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MachineNetworks started following monk1junk1
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Toadie's SmallArms and Animations for Arma3
monk1junk1 replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How would I go about modifying damage values for the AK pack alone? I've had enough of emptying half a mag into AI's upper chests only to be two hit body shot.