I am new to ARMA/VBS modeling. I would like to find some simple step by step tutorial of how to bring a simple object into the game. I would be happy to create s simple box with some texture into the game then use O2 to start to add different properties like weights lods and collisions. Textures are just as important as the models and what are some good tools to create textures. The resources I have is VBS2 and Maya. Do I need photoshop to create textures? I have been trying to use Oxygen to create some models and it is almost impossible to do anything productive.
I have been able to create some objects with Maya then export those objects with some success to Oxygen. But going from Oxygen to a usable object in the game seems impossible. In the process, I seemed to ruined the Buldozer and I am unable to get it to work without and it gives me errors and crashes. I find the whole process frustrating because, I don't even know what form the objects need to be in and where they are put to have the game read them. I found some pbo packer but I didn't see objects in pbo formant but a .3d format and the textures were in a data file.
As I can get objects into the game are there good resources for the many attributes that can be created with Oxygen?