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MarcusCunningham

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Everything posted by MarcusCunningham

  1. MarcusCunningham

    US Army A3

    DOWNLOAD: DropBox: Normal Version : https://www.dropbox.com/s/hhvtto9grusj573/%40US_Army_A3.zip?dl=0 ALT Version (NO CSE Required); https://www.dropbox.com/s/2r4lg9av9gzpcb6/%40US_Army_A3_ALT.zip?dl=0 Requirements: RH_M4/M16 : http://www.armaholic.com/page.php?id=23277 US_Pack : http://www.armaholic.com/page.php?id=24100 (US Pack also requires SP Pack : http://www.armaholic.com/page.php?id=24099) Task Force Arrowhead Radio : http://www.armaholic.com/page.php?id=23615 CSE : http://csemod.com/download/ ALT Version without CSE Download Here: https://www.dropbox.com/s/2r4lg9av9gzpcb6/%40US_Army_A3_ALT.zip?dl=0 I have permission from all of these people to use their mods. Information: With the lack of the US Army faction in Arma 3, I have decided to begin work on a US faction. This faction will be a combination of 4 mods: US_Pack by Craig RH_M4 by Robert Hammer Task Force Radio by Task Force Team CSE by the CSE Team ALT Version without CSE: Download here: https://www.dropbox.com/s/2r4lg9av9gzpcb6/%40US_Army_A3_ALT.zip?dl=0 I will not be making anything in this pack seeing as I have a lack of modeling knowledge, so all credit for the assests used in this addon will go to the people above. Description: The addon will add the US Military as a faction in the game (See screenshots below). In-game Editor Screenshot #1: http://cloud-3.steampowered.com/ugc/81379041932041736/CE22B08AF539978FB399D4A02C302F088EF3E441/ In-game Editor Screenshot #2: http://cloud-4.steampowered.com/ugc/81379041881200916/6722EDB3647151C55FE0251D66B3D32488331646/ In-game Editor Screenshot #3: http://cloud-4.steampowered.com/ugc/81379041881202337/628BF7B2147234AAF811FD4870CAC65959650D7C/ It will consist of 4 different camos: Desert (Marpat Desert) Digital ACU (UCP) Multicam Woodland (Multicam variant) There will be a groups of units using each of the camos above. These units include: Air Infantry Mechanized Recon Support In-Game Screenshots: Desert Rifleman: http://cloud-4.steampowered.com/ugc/81379041881055875/E2C50B577FC966104E31FEB1C576312E53489CAE/ Digital Rifleman: http://cloud-3.steampowered.com/ugc/81379041881060166/7444C1C5DDECBE4A1EBD3A0788DB6A20AE3B35D3/ Multicam Rifleman: http://cloud-2.steampowered.com/ugc/81379041881064115/E40BF4CDBE3BD69208D5E3E08C4262CAAB1CAE5F/ Woodland Rifleman: http://cloud-4.steampowered.com/ugc/81379041881069397/B438432854E9A329819E7A580307E0EFAA636D94/ Desert Recon Squad Leader: http://cloud-2.steampowered.com/ugc/81379587664091499/7427AA740D36DF65D90854B822BDEC982FDE1204/ Digital Recon Squad Leader: http://cloud-2.steampowered.com/ugc/81379587664093265/42D919FAE6BC7497308D61A5E493F2FC19B59E51/ Multicam Recon Squad Leader: http://cloud-3.steampowered.com/ugc/81379587664096081/970EE479D3A81FD3C1E821E398B5F8882C66BFA9/ Woodland Recon Squad Leader: http://cloud-4.steampowered.com/ugc/81379587664089826/CB5553C39546EDC3A91C6670E03DA6F6783D26AA/ Mechanized Team (Mechanized Team looks the same for each camo): http://cloud-4.steampowered.com/ugc/81379587664087602/2B43FFF9158CFA39FCAFD7DE43AFEC4945990C65/ Pilots (Pilots look very similar between camos): http://cloud-2.steampowered.com/ugc/81379587664097603/DF1B5E6B2E1091267B092EDB3BC5EBD7330543EF/ I don't want to upload more pictures, because there are over 96 units, which would be alot of picutres. Also sorry for the bad quality, I am on my laptop for the next month. Class Names: Classname file in the addon will include all of the classnames. Changelog: Known Errors: Credits Note: This is my first mod, so please, all feedback is welcome. Thank you for your support. This addon was never meant to be 100% accurate because I had to work within my limits of the mods I was using. Therefore the loadouts are not going to be perfect, and nor is the camo or vests going to be the ones used in real life.
  2. MarcusCunningham

    US Army A3

    Awesome, thanks guys.
  3. Not sure if this has been asked yet, but I was wandering if you guys plan on releasing static weapons for both sides?
  4. MarcusCunningham

    US Army A3

    New Version released. Download (Dropbox) Here: https://www.dropbox.com/s/hhvtto9grusj573/%40US_Army_A3.zip?dl=0 Download (Dropbox Alternative Version (NO CSE Required) : https://www.dropbox.com/s/2r4lg9av9gzpcb6/%40US_Army_A3_ALT.zip?dl=0 Version 1.5 Changelog: -Added Non-CSE version (Available in seperate download) -Added modified Slatts AT-4 -Changed Headgear for Recon Medic -Changed Headgear for Recon Radio Operator -Changed Recon Spotter, Sniper Loadouts -Added Recon Flanker -Added Fighter Pilot Still working on the M249 so that will be next update. Stay tuned. ---------- Post added at 01:42 ---------- Previous post was at 01:22 ---------- Also could someone tell one of the Play with Six guys cause I can't seem to log into my account.
  5. MarcusCunningham

    X-Cam prototype map

    Awesome, really looking forward to release. Hope we can see something soon. Good luck and keep up the great work.
  6. MarcusCunningham

    X-Cam prototype map

    Awesome, so now I'm curious if you will be able to export a map directly from this mod, into its own folder so its ready for use. That would make map making alot more available for people with less modding experience, meaning we could see a flux of map creating because this would make it readily available to the public. I hope that's the case, I would love something like that.
  7. MarcusCunningham

    X-Cam prototype map

    I just have a few questions about X-Cam. 1: Is it for creating maps, like exporting them into their own mod so they are playable in game? 2: Or is it just for placing objects and units in game for a mission?
  8. Hello Everyone, I am looking at creating a US Special Forces addon for A3. This addon will be created with the RH-M4/M16, US Pack by Craig, and Task Force Radio Addon. Here are some screenshots of some of the units I am going to create. Special Forces Desert Rifleman: http://cloud-4.steampowered.com/ugc/70124481600170429/3E66D80B4CA919B7EC8B1BF7E7CDE7E15FCEF643/ Special Forces Woodland Rifleman: http://cloud-2.steampowered.com/ugc/70124481600171360/3A06E72E6FCCABA57E4A2E374637B2C1F74F7214/ Special Forces Desert V2 Rifleman: http://cloud-4.steampowered.com/ugc/70124481600173253/B373915F873397E9551DF550FD6338098F5C9E6F/ Special Forces Woodland V2 Rifleman: http://cloud-4.steampowered.com/ugc/70124481600174171/16163A1CA512287FB8AFF7F25A4C6DC10D46A79D/ Special Forces Diver: http://cloud-4.steampowered.com/ugc/70124481600172366/3ADC0C91099DBB39C97E8349BF8E2302666AB7D2/ Now my question to you, is what is the standard structure to a special forces fire team. I was just thinking of creating the standard US Army fire team which would consist of 1: Team Leader 2: Autorifleman 3: Grenadier 4: Rifleman but I wanted to get the structure correct. I will also have an AT-4 and M249, possibly Mk 48 in the addon as well, so the correct class will have one of those weapons. Also what does everyone think of the camo's for each of the sections. Constructive feedback is more than welcome so if you have any suggestions, I would love to hear them. Thank you and hope you enjoy.
  9. Also not to mention the M249 Light machine gun, and the AT-4 for the US forces.
  10. I thought I was being sneaky by finding those pics, but I guess we will just have to wait.
  11. Yeah just found screenshots to confirm it. HMMWVS: http://cloud-4.steampowered.com/ugc/564393271938759976/C7D0FB81940CABB05E661ABBF860C32D0BB71B81/ Looks great guys well done.
  12. I just haven't heard anything on the HMMWVS and I think they are a pretty significant vehicle in the US Forces history, and my last post got buried from people talking about the PIP from the video, so I just bumped it to see if anyone had heard anything from them.
  13. Do we have any word on M1115 HMMWV's, or any HMMWV's for that matter?
  14. No not yet, but yeah I was hoping we could get a list of whats coming in the first release.
  15. MarcusCunningham

    US Special Forces WIP

    I've googled just about everything the subject, but haven't got a solid answer. Not sure if its just because they use the same fireteams as the US Army or Marine Corps, so I have no idea. Edit: Found alot of info on the American Special Forces groups on this website : http://www.americanspecialops.com/ if anyone else is interested. So your thinking something like this : http://cloud-4.steampowered.com/ugc/70124481630880607/AA055D7523DD3CD05DD52CBE5272895BB3A847D6/ ?
  16. MarcusCunningham

    US Special Forces WIP

    Yeah I did, I thought there wasn't enough options, and the lack of helmets was a major turn off. So until he releases helmets in the camos, I won't be using his pack. ---------- Post added at 03:59 ---------- Previous post was at 03:20 ---------- Does anyone know the structure of a Special Forces Fire Team?
  17. MarcusCunningham

    US Special Forces WIP

    Yeah I have their correct names, just put V2 for the sake of simplicity for showing off what has been done. I am just using the US Pack uniforms for this mod, therefore I cannot modify the uniforms, so I appreciate your feedback, but I really can't do much with them. ---------- Post added at 10:34 ---------- Previous post was at 10:33 ---------- Yeah thank you, just thought I would name it V2 for the simplicity of the 'demo' before I get ready for release.
  18. MarcusCunningham

    US Army A3

    Just waiting for a M249 port from A2 by WarLord 554, and once I get that, I will release an update. Should be within this week.
  19. MarcusCunningham

    Killoch's MultiNational Pack

    Congrats on release, well done. Great job and good luck with it.
  20. MarcusCunningham

    US Army A3

    Yeah I understand where you are coming from, but like I have said to many other people wandering the same thing, I have made this mod for my community, at the moment we are using CSE because we feel its more professional and 'well done' compared to AGm. I have nothing against AGM or the AGM team, we just went with CSE instead. Therefore the units have CSE gear. I will release a version without CSE soon because I have had many requests to remove it, so I will provide an ALT version withiout CSE. Expect that either today or tomorrow, because I understand that you would like to use the mod and don't need the CSE gear in it.
  21. MarcusCunningham

    Sangin WIP

    Awesome, that just made my day!!! ---------- Post added at 01:10 ---------- Previous post was at 01:02 ---------- Just now wandering if the units that are coming aswell, will they be a separate mod?
  22. MarcusCunningham

    Sangin WIP

    "I am just in the final phase of testing all objects to make sure they are all working correctly shortly after that I will be releasing the terrain hopefully with my afghan pack that has afghan and taliban units, weapons, and vehicles, sounds" So does that mean you'll have units like the CAF Aggressors? Because if you do, that will be awesome.
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