LSD_Timewarp82
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Everything posted by LSD_Timewarp82
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[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Hey SaOk, ive noticed a bug: i was on the way for the "Capture any Base" Task. On the way there i found a Mi-48 Attack Chopper, fixed it and fly with only 1 of my teammates to smash the brains of the CSAT guys. The rest of my team had the order to stay where they are till i come back. I´m good with the chopper, so i cleaned those base very fast. So far so good. But after finishing it the cutscene is playing automaticly, after the cutscene is over me and my whole team spawn on the height i was flying before the cutscene starts, but sadly without the chopper. All dead ^^ for my soldier no problem, i respawn with my gear but the new reinforcement comes like usual without ammo into the war ^^ I spend 45 mins for their gear, the stayed alive - for 10 minutes ^^ -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
LSD_Timewarp82 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thx for the new version, its fantastic. Just 1 question: is it possible get the new Menu5 "Mission Creator" work with the Arma2 Mappack? I tried it, it didnt work :( -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
I know but did it work correctly? As far i know i doesnt matter what u give ur mates, they always say no ammo. Thats why i prefer walk alone over the Island. -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Yeah, thats usual with VAS. U can spawn a VAS Ammobox everywhere at any time with MCC, there is a preset u can use. Greets -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
What u mean, it doesent load at your game? Put the MCC.pbo in your Addonsfolder and you are ready to go. U have to start a new game of course, MCC should show up in the ActionScroll Menu. -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Holding 80% of the Map sounds preety funny to me, i mean the AI Guys u place for secure the point are so massivley stupid (i know its the AI) i think dust have more iq than this fools. Sometimes i have to jump from one to other base only cause the 10-15 AI with .50 HMG´s and GMG´s cant deal with a squad. Mostly i run alone, always this "no Ammo" Reincforcements, so useful like an upset stomach. I know they didnt like that they have other guns, but even when u get them the right ammo they still sayin "No ammo", dumb AI at reach new levels. btw: I place always the Big Military Towers in my base, i use MCC for this, works without problems. But watch out when u get managed that a squadmember did it to the top of this tower, when giving order to go somewhere else the AI is clipping through the wall of the tower, falls down and dies. And this ALWAYS, no joke. Alos watched a squadmember inide a house, the AI has everywhere a Wallhack working, cause i see how my squadmember was following with his gun exactly the path of enemy. Finally i have to say, without your mod i had stopped playing this game for a long time, WLA keeps me stayin :) -
Blastcore: Phoenix 2
LSD_Timewarp82 replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
AI see u through walls, u will stop play Arma now? -
I would say the V2Core Hotfix comes at last position, but i wont tell any wrong, better u wait for the Author. Only can say that in my "Download" folder the Mortar Fix was downloaded 2 days before the V2 Core Hotfix
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You need the Speedof Sound V2 Core Hotfix ;)
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Blastcore: Phoenix 2
LSD_Timewarp82 replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can confirm this thing with black squares at night at some explosions. -
Blastcore: Phoenix 2
LSD_Timewarp82 replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks great here, thank you. But why the smoke when Tank explodes lookes so yellowish? ^^ -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Try the 0-0-8 command to unstuck them, if this didnt work send them to Hell with Shift+4, new Reincforcement should arrive within 10 minutes -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
DL it now.. I posted a comment in the workshop about the static versions of HMG and GMG^^ -
Canadian Armed Forces Modification ARMA III
LSD_Timewarp82 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thx for the Update. Looks really good but i have an issue, the m72 didnt show up in the crate, when i try to spawn the crate an error occures with missing something^^ -
FHQ Debug Console for Arma 3
LSD_Timewarp82 replied to Varanon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thx for the reply. So i can use this only in editor, not in a SP-Mission like Whole lotta Series? -
FHQ Debug Console for Arma 3
LSD_Timewarp82 replied to Varanon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I really like the idea and would like to use it but where i have to place this script folder that is inside of your download? Sorry for the nooby question^^ -
ALiVE - Advanced Light Infantry Virtual Environment
LSD_Timewarp82 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
With MCC compability? -
Thx for the tip, i will try it out. On a top of a hill (Agia Stemma^^) u have right, it sounds great there. But not when i am hiding in a house or chilling in the grass and wait for victims^^
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Is it possible to shut off these permanent sound of the wind? What i have to delete to play this mod just without this annoying wind sound, it gets totaly on my nerves...
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Arma 3 H&K XM8 Compact
LSD_Timewarp82 replied to hotshotmike1001's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you so much mike, perfect. :o -
Nikonov AN-94 Pack
LSD_Timewarp82 replied to hotshotmike1001's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for another great release, you do a fantastic work ;) Can you add a XM8 Assault Rifle, is that even possible? Mean this Rifle of course: -
ALiVE - Advanced Light Infantry Virtual Environment
LSD_Timewarp82 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
(Na dann willkommen im Club, bei mir auch nicht^^) Can agree that, ALiVE wont work with mcc. Wont miss mcc, its very useful so i´ve decided to stay with it. -
Is the AI that massivly stupid that they just cant walk up the stairs? Since i have Arma3 only just 1 AI had managed to step walk up the stairs and shoot on me hiding in the corner (and i talk from short camping there for 1-2 cigarets till listenig to Technoset over 1 hour while Arma runs in Window, nothing happened in this time, i think there were ~70-75 AI´s and knowing where i am, but too low to step these stairs) It´s kinda funny for a such "realistic FPS Game" like BIA says, when the AI is too dumb to go there where the shots killed them comerads. Second thing is this "AI is beeing shot" (mostly long range) and decide to hide this artifical body in the ground, simply becomes one with mother earth and glitches into the ground , but still shooting at you^^ like a sir now Cmon, it´s a bit over 1 month and we have 2014, but whole bodys glitching through the textures and walls (i love it when i glitch through the CargoTowers and die of course) but such things sounds do-able, arent they? I hope they will fix this nasty errors, otherwise it was for sure my last Game bought from BIA, sounds hard maybe, but i think its fair :)
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Hey, i find this in a changelog in one of FHQ Accesoires, someone know what he means with that, it would be possible to fix the issue propably
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Hey, i find this in a changelog in one of FHQ Accesoires, someone know what he means with that, it would be possible to fix the issue propably