LSD_Timewarp82
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Everything posted by LSD_Timewarp82
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Tested yesterday the XM109, thats a beast^^ Awesome sound too
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
LSD_Timewarp82 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
They come from the mission itself, i play "WholeLottaAltis" on different maps (actually Bornholm) and for me there are too much civilians spawning. And i would love to stop them to spawn, is that possible with MCC ? :) Edit: till now i used the "Civilian" Button of MCC to mark all civilians in the area and delete them. But instantly after i deleted them a new group of civs spawns next to me, and this is what i wanted to stop :) -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Cool, still hoping for map Reshmaan, in my opinion this map has best performance with your Mission. And i tested close to all available maps with your mission, Reshmaan hast the best Performance with close to 0 drops even after hours of Gameplay :) -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
LSD_Timewarp82 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it possible to create a Zone where civilians arent able to spawn? If yes, how to do that? Thanks in advance :) -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
This is what this code says: ["%1","chernarus_summer"] -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
LSD_Timewarp82 replied to Placebo's topic in ARMA 3 - GENERAL
Updating GPU only for Arma is senseless. In other games he will feel a great improvement. So if he is playing other games its not wasted money -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
It´s the same map, identical. Only the colors of vegetations has changed, was released with the last AiA TP Update this week -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
I know that i can disable logs, but when my game crash i usually look what caused the most issues. Also it´s a good indicator if the game runs well or not. Is Chernarus_Summer also coverted by your mission or did you need to change something for that it works? -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Maybe it was map issue, Bornholm is filling this rpt.log very fast. 50000 errors in 45 minutes ^^ -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
LSD_Timewarp82 replied to Placebo's topic in ARMA 3 - GENERAL
Not too much of this paste, needs to be thin -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
LSD_Timewarp82 replied to Placebo's topic in ARMA 3 - GENERAL
You should check some videos how to do it right, many people simply dont know how to spread the paste on the cpu. -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
LSD_Timewarp82 replied to Placebo's topic in ARMA 3 - GENERAL
Do you use a good cooling paste for the cpu? That helps a lot. Its important too that the cooler is so plain as possible on your cpu to get best results -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
LSD_Timewarp82 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Download this Sahrani: http://forums.bistudio.com/showthread.php?162282-SMD_Sara_A2-Full-Sahrani-Map-Port-Initial-Release -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
LSD_Timewarp82 replied to Placebo's topic in ARMA 3 - GENERAL
Prime set the CPU into 100% Loadstate, Arma will never do this. So 82°C are "okay", far away from burning down the CPU. -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Yes it works with AiA TP, and ASCZ A2 Community Map Fixes (for AIA TP/SA) has a config for this map too. Download the map here http://www.armaholic.com/page.php?id=17246 and this File here is nedded too: http://www.armaholic.com/page.php?id=17250 (Lights,Roads,Signs) Its such a fantastic map, Baghdad Like feeling ^^ Edit: seems like Bornholm hase some kind of own Spawnparameters for Civilians. There spawn so much and so close to me, i am permanently deleting them with MCC, deleting 9 groups of civilians with MCC and 10 seconds later again 7 groups are spawned nearby ^^ ---------- Post added at 21:50 ---------- Previous post was at 20:28 ---------- Got this massive Freeze thing on Bornholm after rescued POW, starts with "Kill FoxCrow" Mission. So i decided to ask Zeus if would be so good and throw down some Artillery Fire on Fox Corws position. And he did. Fox Crow is no more^^ Lag is gone after this twat was dead Very intersesting how my GFX was working, clearly to see how it starts and ends ^^ -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
LSD_Timewarp82 replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wonderful, thanks man :) -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
Can you please support for the map Reshmaan, its big enough and not so Performance heavy like other maps. That would be fantastic :) Yeah, some things are really ridiculous. In my opinion it´s stupid that i need to give the command to "Heal" or "Reammo" or things like that. A soldier should know this himself that he can grab the ammo from the dead soldiers or Trucks. Or a Medic should heal himself when bleeding, but a medic is bleeding slowly to death (bleeding mod) when u dont give a command. Ridiculous ^^ -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
LSD_Timewarp82 replied to SaOk's topic in ARMA 3 - USER MISSIONS
They keep sayin out of ammo cause they have the Pistol with 1 magazine left. You can fix this like that: select a single Squadmate, press 6, then go for "open subordinary Inventory" and throw away that Pistol the Squadmate. Repeat this with the other mates. Go sure that you give the "Stop" command before doing this, otherwise your mates possibly check the Area and the Inventory will close when they dont stay still. At Squadmember Northgate it´s possible that he have only 1 Rocket for his launcher, then he will repeat it also. Thanks man. I played yesterdays version a couple of hours with 0 problems, no slowdowns - no issues, fantastic man, just fantastic :) -
I know the "Operators pack" there was some kind of issues with the mod (crashes,conflicts with other mods) and the last update is quite long time ago, it might be possible that the weapons will have no sounds according to the last big patch which changes a lot of sounds a couple of months ago.. ---------- Post added at 22:57 ---------- Previous post was at 21:28 ---------- Edit: just tested the Operators pack, like i thought, from the pack i only 1 weapon has a sound, other guns sounds are missing
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My posting was not a question, just tried to say that i would love to see that Rifle in the Game :)
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If i could vote for a Weapon my choice would be a MSR2010 ^^ No weaponmod has the MSR covered till today :(
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Laxemann's "Enhanced Soundscape" (L_ES) - Gun reverb and echo based on terrain
LSD_Timewarp82 replied to laxemann's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I actually use the 0.6 version of Dragonfyre and in this version it is not implemented. But i use laxemanns mod too, works amazing with my actually installed Dragonfyre files :) -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
LSD_Timewarp82 replied to Placebo's topic in ARMA 3 - GENERAL
Yes, when overclocking Ram you should give more voltage. The DDR3 Rams are specified for 1,65V. You can give it to them, even when the Numbers are turning Red in your Bios Setup, its no problem. And motherboards have sometimes custom specifications for their Ram Slots (different bandwith and other stuff) you should check what the specs of your Motherboard Ram slots is. I run my Ram with 1,65V too, they run with 2000Mhz but with CL1 timing :) -
[OPEN BETA] [SP] bCombat infantry AI Mod
LSD_Timewarp82 replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah, was also my thought. Thats why i asked Fab, he will know for sure :) -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
LSD_Timewarp82 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes, open the MCC Editor (Alt+LMB) then select a crate and just add the VAS Preset to the crate. Place it on desired position and it´s done :)