Thanks for the great script Giallustio!
I was wondering if you would consider adding this in your BTC_vehicle_mobile_respawn function?
After the createVehicle line
_veh = createVehicle [_type, (_pos findEmptyPosition [2,200,_type]),[],0,"NONE"];
Check and see if its a uav type and load the crew.
if(getNumber(configFile >> "CfgVehicles" >> typeof _veh >> "isUav")==1) then {
createVehicleCrew _veh;
};
I have been using a UGV as a spawn point in a mission im working on. On respawn a UGV is not usable since it does not have a crew.