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'robbo' robinson

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About 'robbo' robinson

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  1. Hi, Issue resolved. Passive mode on the FTP had to be setup, this is quite confusing as it had already been tested (I believe :) ), I guess it was one of those situations I was too impatient and making too many changes I never properly tested. Feel a bit silly since it was right in from of me and a quick good search shows 425 is related to access issue. Tip for anyone who has a server on a routed connection (basically you are behind edge device with a completely different IP than yours) you will need to setup passive mode. A quick port check can be done by the FTP response for the passive mode, example; 227 Entering Passive Mode (176,31,106,184,255,231) take the second last number and * it by 256 then add the last number, so 255*256+231 = port 65511 - so this will give you a clue to what ports are attempting to be used. For my issue, I was seeing ports all over the place so I had to manually set the specific ports under the Passive Settings and then setup an Inbound rule on the firewall to my server IP. Regards Robbo
  2. Hi Major Shepard, Firstly thank you for created such a great and efficient tool for the ArmA community! This is the first time setting up a repo with Arma3sync and I have went through the installation instructions as well as 3rd party's videos on how to set it up but I keep coming to the same issue as seen below. I have tested the FTP with anonymous and also a set user and both users have read/write to the repo folder (c:/Arma3SyncRepo) and all sub folders - ran a wireshark trace off of my server and my computer and can access is granted to the /.a3s folder but I don't see any mention of a problem to the /.a3s/sync Thought it might have been a passive mode issue but enabling and disabling make no difference to the FTP side as still shows access is given (successful. "/.a3s" is current directory.) All necessary ports have been ported including the passive range I set in testing but it seems to be an access issue which I can work out, so hopefully yourself or someone might have a suggestion to what might be the cause. At the moment I am lost to what would be causing this. Robbo
  3. brainslush awesome work! Any chance of a disable ICON option? One that's controlled via the mod not the player.
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