callofmarty
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Everything posted by callofmarty
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Army of the Czech Republic A3 - ACR_A3
callofmarty replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah i know. The graphic of the weapons isn't good enough for them :-/ thx -
Army of the Czech Republic A3 - ACR_A3
callofmarty replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, Would it be possible to release standalone czech weapons only? For example the Vz.58 RIS version? I know that lots of Czech folks would be very happy about that. Im currently in clan that is composed from several countries and we are using lots of weapon packs and other addons. So you can imagine how much gigabytes are we talking about, plus we cant use standalone "army of the czech republic" because everyone would want bring their country in front! So i would like to kindly ask you if it would be possible to release the vz.58s on armaholic and playwith6? Thank you for reply. btw greetings from czech -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
callofmarty replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi i have problem with the app. i was using it for a while then a stopped playin arma, and now i wanted to play again but i cant launch the arma3Sync. It just wont launch. i tryed to click on updater manualy and this is what it said: An error occured. Cant find update file on repository. Update process aborded. I even tryed to reinstall it, still doesnt launch. I really dont know what to do next :( Edit: nvm, i guess my computer is trolling me or what. I installed java update and nothing happend, then i did it again and its working....like WTH? :D -
We really need some retransmission, it is something i consider critical, do you? :) hope update will pop up soon.
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[SCRIPT] Explosive-To-Vehicle
callofmarty replied to zooloo75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No it doesnt run on multiplayer server. Its runing on dedicated server but when you rent server it wont run there :-/ -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
callofmarty replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi, Reporting bug. When i tryed the new CBA update run with sync i cant connect to server. And im possitive it works when i use CBA expansion via arma 3. So somethin wrong with sync. Thx -
ArmA 2 C-130J and MV-22 Redux
callofmarty replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The guardian looks really nice and futuristic, so it would fit nicely to arma 3. Fast rope can be implemented later or via another scripts, that should be easy. The main think if he will release it at all. :-/ -
I guess its too early to further discuss it? near or distant future?
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Hi, are you guys working on some Relay Stations? Could be helpful to communicate over the maximum distances of your radios.
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I dont think you understood me. What i meant was, that after someone connects to, for ex:. to S2 team they wont need to click on their num. pad to number 2 to switch in channel 2, they will be there by default. btw i know how to set the frequencies, but even if i set them differently, channel 1 will be still default when they spawn into game and i dont want that. Thx
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Hi, could anyone tell me please how to set different channels for different units? For ex.: i have 3 teams - S1, S2 ,S3 and i want to S1 when they spawn to be in CH1, S2 when they spawn in CH2 and S3 in CH3. I can setup frequencies in modules, but i dont know how to do this. Thx for help.
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C-L-F Mods - Additional backpacks/radios
callofmarty replied to raspu86's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi, the Graphic work with backpacks is awesome, i don't wanna by bijatch about it but would it be possible for you to talk with guys from task force radio and implement it directly to their release? because otherwise it's gonna be another addon what we will have to put on server and everyone else will have to download it. -
ArmA 2 C-130J and MV-22 Redux
callofmarty replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi, this looks amazing, your work seems to be near end, are you gonna release it soon? im also not fan of the door opening automatically after engine shutdown. with action menu it could be better. LIFT vs iggi, every has its plus, maybe implement some nice lift script/mod with some nice graphic and ropes, but the iggi can be optional so need to implement it. Server admins can instal the iggi separately so np :) DevilDogCro Lights on rotor blades would look awesome x) im up for it. -
Hi, looking forward to the release. greetings from czech :)