alexsegen
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Everything posted by alexsegen
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Hi Vince, any ideas why the flagpole just dissapear in every mission start? Other question, what files do I need to modify if I want to add a different OPFOR faction?
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[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Hi Kushluk, thanks again for all your work. We've been playing DICE since the first time and we are happy with all improvements you've done so far. However, our only headache has been the CSE as a medical system. It's really frustrating to find bugs everytime we play DICE. I saw you added the fix instadeath so I hope it gets better because Instakill + AI Accuracy = nightmare :butbut: :butbut: I would like you to consider adding AGM medical system instead but it's just a suggestion. Thanks again! -
The Iraqi Warfare Mod [Alpha]
alexsegen replied to Marve_XT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yup, It was me. Your mod is simply awesome. Thank you! -
The Iraqi Warfare Mod [Alpha]
alexsegen replied to Marve_XT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
HUE When I went to sleep last night I was thinking about it and I guess you are right. I'm gonna check that tonight. Thanks! -
The Iraqi Warfare Mod [Alpha]
alexsegen replied to Marve_XT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've loaded your mod with Play WithSix but it just does not appear in the editor factions. What could be the problem? EDIT I tried adding the HLC version but then I got this http://steamcommunity.com/sharedfiles/filedetails/?id=314342342 EDIT 2: Adding the Vanilla version gave me the same issue. -
[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
U WUT M8? Thats the @DICE mod... The All in Arma Terrain Pack or AIATP can be found here http://forums.bistudio.com/showthread.php?182072-All-in-Arma-Terrain-Pack-(AiA-TP)-A1-A2-OA-terrains-from-BI-in-A3 -
[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Yes, yesssh.. thank you.! Feedback soon! -
I don't get it.
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Combat Space Enhancement 0.2
alexsegen replied to glowbal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can anyone help me with this issue? -
[CO-OP 22] Evolution Duala [+mods]
alexsegen replied to eggbeast's topic in ARMA 2 & OA - USER MISSIONS
How about adding ACRE? Does it have it already? -
BAFX and Rangemaster mod packs - released
alexsegen replied to eggbeast's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sir, I just want to let you know that I'm donwloading the whole thing, mods, addons, porn, etc.... because it looks amazing. I will give my feedback (in 2 years (just kidding)) soon.... Thank you for your work! -
[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Totally agreed. Fatigue system gives it more realism, althoug It would be good if Kushluk set that as an option in mission parameters. ------------- Hi Kushluk, here is my feedback: 1. Yes, totally. There are enough. Also i'ts crazy because some times some place looks like a ghost town but after 1min it becomes hell ^^ I would add more technicals but don't get crazy about it. Suicide bombers are enough for now tho. 2. This is what I hate from Arma 3. AI keeps being a real b*tch with its accuracy. We've been usin ARS Mod to make it more playable. 3. As a medic, yes, it's been enough. But I think other rols need a little more Basic Bandage.. in my opinion. 4. This MRAP would be awesome helping engineers to look for IEDs, I would love to see it in the AO. it could provide some cover when healing wounded soldiers because you could get inside when you open its back door :P Finally, I really don't like the idea of replacing A3MP with AIA:TP... there are like 5GB more to download but.. oh well. Thank you for doing this great mission. We have been playing it a lot. EDIT: don't mind me. As this is to improve our gaming experience, It's fine then :) -
Combat Space Enhancement 0.2
alexsegen replied to glowbal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please, I need some help. I tried this with some friends and we had problems with CSE Medic System. When one of us was hit by some fire shots, we died but our bodies remained in the AO "alive" and unconscious while 'the player' spawned at the FOB. For example, My friend got shot, his body fell down and his head was still moving BUT he was respawned at FOB while this was happening. I don't know if you can understand this madness that I'm trying to say xD -
[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Sir, first of all, congrats on your update release. I tried this new version with some friends and we had problems with CSE. When one of us was hit by some insurgent fire shots, we died but our bodies remained in the AO "alive" and unconscious while 'the player' spawned at the FOB. For example, My friend got shot, his body fell down and his head was still moving BUT he was respawned at FOB while this was happening. I don't know if you can understand this madness that I'm trying to say xD -
[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
I just want to let you know that I am one of the guys waiting for your next release, Doesn't matter how much time it takes you, I will wait for it. Keep it up! -
Up Armored HMMWV Modification - Release
alexsegen replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please, take a look at this old suggestion ^^ -
[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Woah.. Sir, my friends and I cant wait to try your new version.! So exited! This really needs an advanced medical system. Also, I would like to now something, is there any problem/conflict if we use an external moded AI behavior? Like @ASR_AI3 or @bCombat for example. Thanks! -
YES YES, I want to crash some hamas heads. Thank you.
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[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
Will you update your mod this weekend? I really want to try CSE with DICE :D -
Yep, too soon....
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(SMA) Specialist Military Arms
alexsegen replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes please, give us some pics Congratz on your release! -
I have to say I've been playing this alone for a while and its really, really fun. I would suggest adding more side missions AND more important make them appear at random places, also random number of enemies in each mission would be cool. I have a question, I don't like to respawn on another playable unit every time I die. I understand it's because I've been playing it in SP mode so, If i create my mission as MP session (for me only) would I break any code/script inside it? Thanks in advance.
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[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
One of my buddies made some video editing about DICE. I show them this mission and we have been playing it for a while. We love it. -
sh*t sh*t sh*t RWO on Arma III!!! Awesome! Im gonna give it a try tonight and of course give my feedback. Thank you!
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[COOP] Digital Infantry Combat Environment
alexsegen replied to Kushluk's topic in ARMA 3 - USER MISSIONS
I won't release to public or promote it, Sir. Just one question, did you use any script to place Static Guns on the roofs? If so, is it compatible with Takistan (for example)? EDIT: Sir, can you please explain how exactly logistic points work? I've seen I need to get points to request airstrike, arty and air supply. Thanks!