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Everything posted by LykosMactire
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New WIP terrain : FSF Dariyah
LykosMactire replied to makhno's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
the ai point of view, that would effect them pretty badly because they dont run on objects they walk -
[OPEN BETA] [SP] bCombat infantry AI Mod
LykosMactire replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Love this mod, ive been using it in tests of my USMC mod, especially testing to make sure the UN in the mod can actually fight, -
[WIP] USAF Air Asset MOD
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
WEEWT its time *puts on shades* to fly -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
ok lemme just fix a problem then i will send it -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sweet ---------- Post added at 04:34 ---------- Previous post was at 02:42 ---------- i have a reccomendation for the mods name ArmA III:Zee Femalez -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Raid i have made a M1A1/2 Texture with winter camo if you want it for when those snow maps release -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
dont forget to make it amphibious -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
not sure but will look at it, we have the SCAR already for the USAF -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
+1 that and i'd suggest making muslim ones too if TPW is gunna use that cause his mod has takistani civs as a option -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i will state a little teaser for those USMC diehards who can figure out whats on my plans Foxtrot Actual: A****CO this is Fotxtrot Actual Message. A****CO: Foxtrot Actual send traffic Foxtrot: Need 2x rockets on break 20582014 A****CO: Roger that Foxtrot Actual, Wait one. -
F-16 | @RealSound Mod | Announcing! - WIP Thread-
LykosMactire replied to LtShadow's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sound -
New WIP terrain : FSF Dariyah
LykosMactire replied to makhno's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
why not port the buildings over, its allowed -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
looks nice, i would say maybe a little more skinny because she looks a little thick on the front side -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
that actually reminds me, if it does go open source can me and my partner try to incorperate it into our USMC mod heres 2 reasons -Campaign reasons with a female news reporter -Female soldiers ---------- Post added at 15:41 ---------- Previous post was at 15:38 ---------- yea i can see what you mean there, even my ex didnt have that big of a set -
Bratwurst Mark 1 AA (ELK_AA)
LykosMactire replied to suddenlymoose's topic in ARMA 3 - ADDONS & MODS: COMPLETE
this+alexboys CRAM=Pure Hell for CSAT pilots -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I MUST SUMMON MY PARTNER Atin PLEZ...... Fix Raids PROBLEM.......... or help him atleast. -
New WIP terrain : FSF Dariyah
LykosMactire replied to makhno's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
probably A3MP based like Nzwiaswago -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
you are allowed to use the female models, as BI has released all content except broken objects from Arma 2 and DLCs to the public, and under the license you are allowed ports of pretty much anything as long as it stays in the Arma Franchise. and if you "port" it you will not require arma 2 as all you gotta do by looks is rebuild the connections to the new skeleton and remove dependencies from a2. i know this is possible due to Kju's AllInArma when using the arma 2 characters. (learned from watching drumheller from the 15th play a ArmA 2 custom campaign in arma 3) the only problem i think you would have permission wise is that you may end up having to make it open source, depends on which files the characters are in -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hotfix on 1st post ---------- Post added at 05:27 ---------- Previous post was at 05:15 ---------- WARNING DISREGARD HOTFIX, TAKING DOWN NOW there is a major bug atin missed -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
a good thing to look up is ArmA III Epoch, they have females in it and uniforms for them -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
well the Crye uniform which MARSOC uses IRL has flag patches, and considering that being the only USMC-used uniform in game and how closely it resembles the FROG, the flag patches gunna stay, plus i like it better -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
well, the_demongod, you gotta remember, arma 2 had hookers, and the stereotypical "naughty secretary" looks. and roles like that are common in most countries (not sure about islamic countries though) -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Although the unit in the campaign is confirmed to be the 31st MEU, it has no affiliation with the unit. PS. we have an idea for a secret ending to the campaign by finding all the easter eggs in the campaign which are based upon NATOJO members (the one affiliation) the list afaip (as far as i planned) -The wild Eoin (Irish) -The Wild Haggis Cameron (Scottish) -The Brit's day off Weston (British) -The Turnup Tyler P. (American) they will be hidden in the campaign and will lead to the "best" of the 3 endings (all will be positive just one is a win with heavy loss, one a win with some losses, and the best with no losses just complete win with a comedic scene in addition involving the Easter egg characters.) -
would you mind if my team takes a look at it to see if we can add a UN SUV to the NB USMC mod i lead?
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Joint Operations WIP Thread
LykosMactire replied to AveryTheKitty's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hit me up Nightmare, i have some templates i found on the forums for uniforms that work pretty well (for paint.net and Photoshop)