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Everything posted by LykosMactire
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N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i do admit, it does seem even the corps is slowly fading out the 16A4s for 4A1s. as seen in this picture where only one unit visible has a 16 http://www.dodlive.mil/files/2014/01/1146393.jpg so i want consensus of the community, M4s or M16s? -
The CSAT Modification Project (Release)
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
make a solid oliveish one and you got modern takistani armed forces -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A update will be within the next 2 days, maybe even today if the update is good, it will have updates to FR and updates to USAF -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i bet theres a few units waiting to get their hands on these -
reminds me of Blackout/Lockout from halo and looks COOL
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All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
LykosMactire replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hey kju i had an idea for AiA Standalone that idk if someone considered already but -have you though of someone making a custom launcher instead of PWS specifically made to download and play AiA standalone -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i will consider this, but i may just go with MARSOC being Blackside/DA while Force Recon be Greenside/Recon for simplicity sakes because more people remember MARSOC with heavier gear and FR with lighter -
[GSC] Green Sea Conflict - WIP
LykosMactire replied to gossamersolid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i was actually working on a CDF 2035 mod, its been stalled for a long time now but i hope to get back to it -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
looking great, cant wait for release -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what will be the PJ heli is whats in the background, Atin will give more info -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i just sent him the newest of the boonies -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
new Woodland units uniform http://cloud-4.steampowered.com/ugc/469808806242494658/EADD3B586EBEC2409FA26C4BB3DB5B156D78F6C6/ (560 kB) -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i'll get new screens up there eventually. but theres a few things i gotta make clear We still need people for the Mission (ACRE, RQ-11, NBUSMC, JayArmA3Lib, RH-M4) A new woodland FR uniform is in testing stages RQ-11B is now an OFFICIAL requirement Im working on boonies for FORECON -
Real world locations?
LykosMactire replied to the amazing flight lizard's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yep, Agios Estratios and Limnos. They are close indeed. creepily close 0-0 -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
well as my version of the story in the campaigns go this is the first of 3 Civil wars, 1 being within 2 years from now, 2nd 10 years, the 3rd being the campaign in 2035 -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
someone made the first public campaign with our mod (fan made not official mod campaing) based in chernarus -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
cool, PM me the link when done and i'll post it on front page, we already got our first Mission-Requirement spot yesterday for a custom campaign -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Theres an update that may be released today, depends on if i think its ready (be fore-warned your factions will be filled with USMC, USAF, And UN) -
Female heads Mod (yes, another one)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
dont forget the old woman that walks with a hunch xD -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Addon: we need 2-3 fireteams of guys, so 8-12 people ---------- Post added at 20:13 ---------- Previous post was at 19:27 ---------- oh and just a heads up, we got permission to use Dezkitz F-15 Eagle for the USAF so thats a plus -
ARMA 3 Addon Request Thread
LykosMactire replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I got a list of islands here that i think would do good for arma III. most ironically around greece Skyros Island, Greece Cythera Island, Greece Ibiza island, Spain Malta Island, just south of italy Ermoupoli Island, Greece They look like they seem like a good bunch of islands for all sorts of scenarios -
thanks, my modding buddy is workin on the USMC mod at the moment but i keep pressuring him to work on getting this alpha out
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N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Little heads up about next update Testing a darkened Desert Marpat (if youve seen the current you know why) we are looking for a group of people with our mod to join us after next update for some Zeus USMC Vs. AAF fun (Video will be posted) For the Zeus mission you will require the following NB-USMC ACRE (with Jayarma2/3lib) TeamSpeak 3 (the Adress will be given with all signups) RH M4/16s RQ-11B To sign up the format is the following Name in game Teamspeak username Role you wish to play (USMC, UN, Or USAF) the Current roles filled Platoon commander-me/PFC.Burgess Game Master/Moderator-AtinAkiri/Cpl.Nunez the map will be on Altis, that is all, i will be recording the mission to post on the forum -
United States Air Force
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
but still is enough to kill any CSAT that think they are so cool -
-of the things that will be changed heres a list Remade Woodland uniform texture Switch back to NATO vest RVmats added to helmets fixes to Mi-35 at current state (currently has sound bugs) possible fixes to VZ-58 and other ported weapons to have muzzel flash possible texture fix to pandur if time is good (currently is skinned in DPM because we were rookies back then)