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Everything posted by LykosMactire
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NB_USARMY Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
heres a update, US woodland -
NB_USARMY Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
poll on if UCP/ACU pattern should be added -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
so im remaking force recon uniforms to be MARPAT so if anyone asks about that (especialy the crappy winter i currently have for FR) thats gunna change -
A3A (Arma 3 Actual)
LykosMactire replied to BlackViperGaming's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
they look near same so my guess its interchangeable -
United States Air Force
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
if this is a CV-22 then this+N'ziwasogo+CAF Agressors=the hunt for kony -
A3A (Arma 3 Actual)
LykosMactire replied to BlackViperGaming's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
All vehicles other than the Mi-48 exist, i can give the real names of a few Ifrit-Ansyr Hunter-MATV Strider-Fennek Slammer-Merkava IV T-100-Black Eagle prototype Kuma-Leopard 2a7 Blackfoot-RAH 66 Commanche Hellcat-AW159 Wildcat Pawnee/Hummingbird-Littlebird P30 Orca-KA-60 Marshall-(heres a list and country, original=Patria, USMC=HAVOC, Polish=Rosomark) Marid-Otokar Arma Gorgon-Pandur II thats just a few -
ArmA 2 C-130J and MV-22 Redux
LykosMactire replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
dont ask for updates -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
V.020 Released -Ghille -Textures -Force recon fixes -
they are there, i used them, they jsut have no name
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the radar on top displays bearing
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AWG "Project Zagoria" Chernarus rebuild
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
already in plans on front post So on the new side of things: I found out i do not have the Sat Mask for chernarus :/, so google images here i come, hopefully i can find one that fits.... unless someone can send me the actual sat map from the file -
AWG "Project Zagoria" Chernarus rebuild
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
ok im looking to the community for help, is there anyway with terrainbuilder or visitor 3 to replace all A2 trees with A3 ones? i decided to start working on this again in my freetime ---------- Post added at 19:02 ---------- Previous post was at 17:58 ---------- Just a heads up, to prevent any conflict with A3MP if used alongside it (doing best to make standalone) it will be going by the name in the map menu South Zagoria. And i will do the best i can (for a first time map modder) to make Chernarus feel like it did, but a whole new map. AFAIK i will have to remake all locations from scratch, because i cannot find a way to replace the roads so the roads are going to be slightly different -
ARMA 3 Addon Request Thread
LykosMactire replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
someone needs to make a "Real life warzone" set of maps with a few places and the war they were known for being in -Omaha Beach: WWII (one of the many beaches) -Iwo Jima: WWII -Fallujah: Iraq War -Anywhere in Vietnam:Vietnam War -Anywhere in Korea: Korean War -Africa based: (the whole Joseph Koney stuff + jungles are good for Spec OPS missions) -Chechen based: Cechen war But yea location diversity -
DiamondBack (don't expect frequent updates)
LykosMactire replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nice work -
ArmA 2 C-130J and MV-22 Redux
LykosMactire replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
if he lived in the central US he would have a lot of time recently (radar shows storm after storm after storm) -
ARMA 3 Addon Request Thread
LykosMactire replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
F-14 Tomcat please, because we gotta go right into the danger zone -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
god dangit now we are gunna have to make an easter egg with a cookie monster ghille -
i said he should make, i didnt save have
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does anyone have the problem with this particular building where its interior textures have gone missing? pic (from Fallujah, appears with any map with this building though)
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so the M1A2 is going in, thats good, now maybe you can make a M1A3 with 2035 specs, and have a custom modeled commander's turret that looks like the Mk30s in A3, or like the regular A3 turrets on the Hunter
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ARMA 3 Addon Request Thread
LykosMactire replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
you should find someone to add tornadoes to the game -
United States Air Force
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
they dont work in MCC, its something in the code, but they do exist -
C-RAM (Counter Rocket, Artillery, and Mortar)
LykosMactire replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
a possible way, not sure how, would be making its accuracy depend on skill level -
ArmA 2 C-130J and MV-22 Redux
LykosMactire replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
rotorlib will be a optional thing, in which will effect anything with the helicopter class, im pretty sure the post about it made that clear on the dev blog via Arma3.com -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My current plan is for next release to be this weekend just a heads up