-
Content Count
1784 -
Joined
-
Last visited
-
Medals
Everything posted by LykosMactire
-
NB_USARMY Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
News update: 10th Mountain Division patches added in for the US army campaign (which all voice actors will be cast personally, no public casting this time), Also Custom M4s in the works. A little Detail about the US army Campaign: It follows the story of Nunez and Williams, whom were US army before re-enlisting as US Marines. it is set in Takistan 2 years before the events of Operation Forced Hand (USMC Campaign) in which a Insurgent Uprising strikes the Weakened Takistani Government still recovering from the Events of Operation Arrowhead. the Army past of Nunez and Williams will actually be shown in the USMC campaign in a easter-egg -
NB_ACR (Army of the Czech Republic)
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Heres a quick update screen, we had to switch over to the A2 ACH/ECH temporarily due to a porting problem with the ACR helmet Atin/Nunez is working on fixing the vest had a texture issue (he somehow didnt get the new texture AKA) -
something in this update fixed my problem
-
it was AI
-
hey Raid, just to tell you theres a big problem with their accuracy i had a M1A1 fire about 5 shots against 2 T-34s at 200 meters and didnt even hit once.
-
NB_ACR (Army of the Czech Republic)
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will consider ---------- Post added at 22:30 ---------- Previous post was at 21:52 ---------- there will be a new update today so expect some new screens -
Army of the Czech Republic A3 - ACR_A3
LykosMactire replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice to see another Czech mod in the works, i had to kick atin in the butt to tell him we needed to work on ours, our release is near. nice textures but the VZ.95 desert is a little too bright -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
also we will be adding a box with all the weapons and uniforms in it -
the version i sent is darkened
-
I am the guy making a new texture for the LAV-25. heres a screen of current progress http://cloud-2.steampowered.com/ugc/52106236334412748/64E6394FFD572258DE7B8E6CBAA9E46307E6172C/ the coloration difference between gun and body is fixed this was taken before hand
-
i did notice its lack of shooting, it will shoot, but not even half as much as a Marshall
-
tweaked lighting cfgs for AiA (give feedback)
LykosMactire replied to fabio_chavez's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
wait so theres parts of the mod released already? where can i get it, im interested in using it with A3MP -
Battledress A3 - Open Source Ports of Arma 2 Uniforms
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
*Points finger at atin* harass him, he should know what to do -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Rule #1 of the NB team, never take Atin's Criticism literally unless said so by me. He is kinda mad because i finally returned from vacation, with a lot of stuff for him to do -
NB_CHArmy Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
because i dont find those fitting in A3, the helmets work wonders, but the vests seem off to me in that mod, and the uniforms just dont feel right, we do plan on making vests at some point -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
we (more Atin) is working on a randomization script for the helmets between the following LWH LWH Goggled LWH Goggled Covered ECH (A2 ACH port) ECH Goggled ECH Goggled Covered platoon commander and SF will be the only units in the USMC factions effected ---------- Post added at 23:30 ---------- Previous post was at 23:28 ---------- also our Facebook page helps keep track of progress ex. custom M4s to remove dependancies -
Arma 2 sample models LAV-25 port
LykosMactire replied to Chairborne's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The Patria AMV, or the Marshall as we know it, goes by a lot of other names, like the Badger, and the NB marines have the USMC designation HAVOC. which in reality is just an armor upgrade to the patria. -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
woops i took a screen of a Hemmt on steam, oh well i was asleep when posted that -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
heres the new HAVOC camo -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
F***KING AMAZING, I love how it seemed near real. I can't wait for the finished result, If there is a update incoming before release (like the better looking MATV woodland, and the LVSR/HEMMTs) I'll PM you to make sure it doesn't interfere -
NB_USARMY Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey arma community, Happy 4th of july from the NB team, with a little news update...CH 47F has been added in and a National Guard variant is in progress based from a NYNG veriant i saw flying around Niagara Falls NY, -
NB_USARMY Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Atin claims to be having trouble porting the vest, if anyone wants to help they can PM him and help him find out the problem (something with size) -
AngelWingGamingJacob's Hunter Retexture templates
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
in progress -
I'd agree with you here alduric, My unit uses it just fine, and they all love it when the actually stopped whining about the size, its a worthwhile download, and i'd say it downloads fastest with PWS. and all the maps are fun, and if you want more maps there are ones that work with A3MP
-
Chenarussian Defense Forces (2009-2035) (first addon)
LykosMactire posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
http://i940.photobucket.com/albums/ad250/AngelWingGamingJacob/1378947249_Arma_3_logo_final_ai_jpgcopy-1024x689_zps94cf2470.png (122 kB) Aside from being the main texture for units for the upcoming ArmA III Czech Military Forces (CMF) i have decided to start making a separate addon adding the CDF from arma 2. there will be 3 faction 4 unit sections BLUFOR faction:CDF 1.CDF(2009): Chernarus Defense Forces as they appear in ArmA II. Using Russian transnistria Camouflage. and i am trying to get permissions from massi to use his weapon pack to supply the weapons 2.CDF(2035): Chernarus Defense Forces upgraded to 2035 standards equipped with NATO and Russian assets of the time period (T-95 Black Eagle[T-100], ZiL Punisher[ifrit],Mil MI-48 Kajman, Patria AMV [AMV-7 Marshal]) and given a custom camo based heavily on the desert VZ.95 Czech camouflage (featured in Atinakiris Czech Military Forces mod). i have no pictures as of right now and probably wont for a while. BLUFOR faction:NAPA 1.NAPA: The NAPA soldiers as they appear in ArmA II and with a mix of ArmA III assets (due to how ArmA II ends if you got the best ending) OPFOR Faction: Chedaki 1.ChDKZ(2009): Chedaki as they appear in ArmA II with FIA-style uniforms 2.CRSM(2035): associated with the past Chedaki. the Chenarussian Red Star Military. given weapons by CSAT and also has stolen NATO assets. Screenshots(weps are not part of mod and APC/map is from AllinArma): http://i940.photobucket.com/albums/ad250/AngelWingGamingJacob/2013-12-20_00001_zpsabe77799.jpg (115 kB) http://i940.photobucket.com/albums/ad250/AngelWingGamingJacob/2013-12-21_00011_zpsab9b941d.jpg (109 kB) Credit to AtinAkiri for config help Video update showing uniforms so far (might wanna turn down volume) Credit to AntionneFlemming for the templates.