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LykosMactire

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Everything posted by LykosMactire

  1. i get this error downloading with six, only with this mod
  2. LykosMactire

    Irish Armed forces Mod

    UBACS uniforms are more like the NATO uniform. heres a reference of the UBACS http://i.imgur.com/4myayDL.png
  3. would it be possible to choose lighting depending on what terrain type is there most (ie, desert skies is more sand is registered above sea level)
  4. (editing tip) i do know how to make them seemingly patrol in missions but it would only be for one floor of the frigate. works also with nimitz (you set the unit and the waypoint height to the height to the floor you want)
  5. LykosMactire

    [WIP] AV-22-LSOC Ghost

    Did you get permission from the creator or get it off a public sharing site, because stolen models may appear on those, i'd suggest looking through the credits.
  6. LykosMactire

    NB_ACMA3 (Ambient Combat Manager A3)

    thanks, i'll pm the source later today or tomarrow
  7. the devs live in ukraine
  8. LykosMactire

    JSRS: DragonFyre -- WIP Thread

    everyone knows arma 3 is modder simulator. i feel BI made those mistakes on purpose just for modders to have something to do
  9. LykosMactire

    NB_ACMA3 (Ambient Combat Manager A3)

    yes, factions and whatnot switched to a3 equals, yet im having loading problems within the mod as there is something either misspelled or missing or pathed wrong and i cant find what it is :/
  10. LykosMactire

    Armatraz

    the PVP dream is real
  11. LykosMactire

    JSRS: DragonFyre -- WIP Thread

    my pants be gone
  12. LykosMactire

    NB_ACMA3 (Ambient Combat Manager A3)

    Status Update: Stuck with a problem giving me an error for the following error popping up on screen, i have the file but i cant find the file thats saying its pathed wrong "Script arrays\fn_selectRandomWeighted.sqf not found".
  13. my bet is TB will kill you instead of russians and wish you luck in making this
  14. i do think i recall a few lights off, but i belive that was on purpose to not make the cities too bright, nosleep4me
  15. LykosMactire

    Army of the Czech Republic A3 - ACR_A3

    you must be running blastcore or something cause i dont have that error i see everything just fine
  16. LykosMactire

    Arma 3 , project the cave

    ok cool, the question is. with the ai "ladders, how they work"
  17. LykosMactire

    Army of the Czech Republic A3 - ACR_A3

    found a bug though, the ported ACR helmet back straps clip through the players head
  18. LykosMactire

    Army of the Czech Republic A3 - ACR_A3

    well its a good thing you got yours out, us at the NB projects are having a huge internal dispute at the moment due to the fact our czech mod should have been released months ago but something classified got in the way
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